sabrejustice--okay--no-more-l-old
Sabre_Justice: Okay, no more long name.
sabrejustice--okay--no-more-l-old

I have to wonder who the hell actually tries this stuff.

@buddhatooda: Just make it a cute cartoon creature and you're gold.

There are exactly two kinds of posts about this game:

I didn't think you *chose* to be an otaku/nerd/gamer. It's your destiny.

I think that the way fans are nitpicking shit like the running animation is a good sign. Sega hasn't managed to make one huge boneheaded mistake, for once in 15 years.

@Teran: Okay, how about we take your favourite game, 'reboot' it in a way that has absolutely no resemblance to the original, announce this is the natural evolution of the franchise, and expect you to be happy?

@Teran: Yes, because 2k games certainly didn't publish the continuation to a beloved turn based strategy series that outsold both Bioshock games combined.

@STG7: I love Suda51 for the same reason.

From what I hear, Kafka would be making games like I Wanna Be The Guy.

Most MMOs lose a lot of people in the early months, as the curious end up qutting while they're busy fixing up the game. It's not really surprising.

@TundraWolf: Thing is, they've completely alienated all the fans of the original, who are spreading massive bad PR to turn off the new customers, and the market is oversaturated with shooters to the point where this one will likely be ignored.

@Fwiffo: Feel free to. But be warned, if it sucks on its own merits, we're never going to shut up about it. If it's actually good, we'll just be more indignant in our rage.

@senrath: Instead of an isometric turn-based strategy game with management elements, it's a first person shooter.

Can someone please tell me how at all this is supposed to appeal to a fan of the original X-COM?

@Dark_Mirage: Either that or they manage to temporarily inconvenience a few pirates while thousands of actual customers are irate.

If I wanted to see video game man ass I'd play Solid Snake.

@Just_as_planned: I'm not sure if that's the best or worst mental image ever.

Really, DRM is a massive overreaction to what has never been that big a problem.