ry0uki
101 100 001 10011
ry0uki

you truly "get it". i acknowledge you as a true connoisseur of Souls..
*bows and drops 99 efigies*

that struggle you had was intentionally created, just to be sure you know. your description is pretty much the standard for the experience with Souls games. the game is meta in that it expects planning ahead players to pool resources and exchange them online to get desired results, as some things just can't be

go above Namco. you have rights as consumer, cry to Sony. ask a consumer defence entity for counseling because i think you can probably make your case, even though Terms might safeguard them in some unknown way..

1- how can sense be physical?
2- why must the map make sense? what if the fact it doesn't is but a challenge, another simple factor to deal with for players as intended by design?

Souls series are not just a game about a plot. like 99% of all games or some other ridiculously high number. they always have a heritage and common thread, and the content of said 2 concepts previously mentioned clearly hints at the game as a metaphor and it being aware it is a game and it being deeply rooted in the

i see what you did there! question is, do you?
(hint: "that trusts the player's intelligence. i know you didn't say the character's intelligence, but... very funny if you read that as someone who likes to play mage in Souls)

Dark Souls > Demon's Souls > Dark Souls 2.
why? well:
Dark Souls is the one one still true enough to the original Demon's S. concept, but more polished and worked. Dark Souls 2 clearly lacks the creativity and inspiration that the original staff brings to the table while at the same time it is the more thought out of

he means that players who are dedicated to PvP feel that some things have power not matched by anything else, meaning you either use those things or face battle with a handicap.

needless to say the very feeling Souls games imbue on you, or try at least, is exactly that while struggle and conquest may be needed, you need it to realise just how much you don't need to struggle and should just embrace what "fate" imposes on you. like, say, that you may fight and even achieve the goal, but you

the creator, bless him, of TMNT couldn't have been more obvious, just the name explains it all:
Donatello. Don Atello. Don is just his true title and standing in the shell world, Atello is his "true" name. Rispettare il Goh-de fathere.

*gushes* a real life super hero! i met one! i met one!

hmm. this will make bringing down human society as we know it a little more tiresome huh... oh well, what's the fun in taking andy from babies?! ^^

Kirk i bet my left arm that any character made to look like you, like you know, the one you made plus glasses.. would pass off as a Cerny look a like too. are you related? you even are both extremely calm and working on the gaming industry xD

i have seen this before! i wonder if he's the same guy..
but then again Donatello is aware of their reality and is just too busy saving the world while puppeteering a katana wielding control freak, keeping a frat-bro idiot with good heart from constantly messing things up, counseling a rude lone wolf in a wolfpack

debatable but probably so, wasn't there one of the games that Raph or something threw was the only one with projectiles? i remember contest to Don's reach in some way.

makes perfect sense to me that you crave what you do not have. like men(straight) like women while they are "opposite" ^^

this man gets it!

i agree but at the time the charm of katanas worked on me like the poisonous slime that comes out of politician's mouths, it was a bit enchanting. i now love katanas even more, but would never dispute my preference for Donatello. shame i'm still a sociopath and therefore connected to ralph, but hey! i'm now in

oh sorry, should have made it clear: Raphael, Raph in short? i call him ralph. it just flows out of the tongue a lot smoother for my tastes..

ty for bringing this into my life. honestly, thank you so much! well i think you are right, he's bi. and he sure can pick women and judge'em i would follow his advice on who to "hit" blindly!