rotothirteen
Roto13
rotothirteen

Free to play games always start out by showering you with unlocks and stamina before turning into typical free-to-play money pits.

It’s what bad mobile gaming is. Good mobile games are the minority but they exist and they’re the only ones people should be giving their attention and money to.

I had fun with Shadow of Mordor, but it’s definitely very overrated. The core combat is the atrocious Arkham system, and the difficulty curve isn’t a curve so much as it is a cliff. Each skill you get makes the game easier to the point where you can literally teleport from enemy to enemy decapitating them. That’s a

I don’t know how anyone can look at the microtransactions in Nintendo’s mobile games and still believe what they said about driving people to their platform games. These games are for making money first. Getting people to buy Mario Kart 8 is a distant second priority if they’re still thinking about it at all.

Exactly this. I expected more garbage and that’s what I got.

I have plenty of games on my phone that are perfectly fine games and aren’t worse for being on my phone. People are conditioned to accept predatory bullshit on mobile as though it’s inevitable and just the way phone games work. That’s crap. Demand better.

Yet another mobile Nintendo game that’s just a shittier version of a game I already have.

Why do your comments read like “Badly explain your favourite movie” tweets?

Yes.

I would love to see predatory microtransactions, including lootboxes, gone for good. Ban them, if that’s what it takes. But this pearl-clutching “Won’t somebody PLEASE think of the CHILDREN” crap makes it seem disingenuous. 

They were definitely worse off for being rushed, but they were even worse off for having terrible writers. Who, by the way, were responsible for it being rushed.

And that’s why it’s not at all like what the original commenter is saying, yes.

It’s a lot for a modern game. Not for something from 15+ years ago.

This isn’t one of those MMO’s and PC teams finished it five hours after it came out. The Division isn’t meant to be as much of a grind as one of those shitty old MMO’s.

So what you’re saying is small developers deserve to get fucked by Steam’s greedy 30% rates because they should just be thankful they’re allowed on the store in the first place. Cool.

The problem was that, unless a developer was big enough to start their own store, and their game was a big enough deal to draw people to that store, their only option was to submit to Steam’s greed.

That’s not what happened at all, but I do enjoy these constant examples of PC Game Launcher Wars being more petty and immature than the Console Wars ever were. Keep ‘em coming.

Most of the time, “plot hole” means “I needed something boring explicitly explained to me but it wasn’t and now I don’t understand why people in road trip movies don’t stop for gas on screen all the time.”

You do get gold coins.

The only upside to this system I can think of is that if you want to buy one game for yourself and one for a friend, you can. Presumably.