I prefer waiting for a friend to visit Japan, then asking them to buy the game for you. Yeah, it takes a while, but it helps me avoid giving money to my country's ultra-corrupt customs officials.
I prefer waiting for a friend to visit Japan, then asking them to buy the game for you. Yeah, it takes a while, but it helps me avoid giving money to my country's ultra-corrupt customs officials.
Before localization was a thing, we had to rely on horrible mistranslations (one game actually read "Coptipue"), or worse, feeling your way through menus and options full of unintelligible kanji. Of course, it was simpler during the 8-bit days, where the core gameplay was almost always easily understood.
2GB? that's too low. Windows alone probably takes at least 1GB. The game itself usually takes 1.5GB or so if it's a 32-bit application. If it's DX11, expect more than 1.5GB.
I recommend no lower than 8GB of system RAM.
what? No it isn't, unless you're on a budget rig. The main thing you should care about is the GPU, and it's not asking for much. The 7870/R9 270/GTX 660 tier is considered entry-level for enthusiast. IF you're not sure if your GPU stacks up to those, then go to Tom's Hardware's GPU Hierarchy Chart, and see if your…
Here's the difference: http://30vs60.com/
Conan gets paid to promote games on his Clueless Gamer series. Those videos are not significantly different than Pewdiepie's videos.
IIRC he explicitly stated in an interview that he quit because Blacklist was taking a direction he didn't like. Probably because it was going back to the same one-dimensional killing machine he complained about so long ago.
To be fair to newer editions of D&D, they have systems in place for when you receive damage that's more than 50% of your total HP, you save against death. That's to simulate killer blows like you describe.
GamerGate part II: Electric Boogaloo, obvi.
It's not so much gaming under fire, it's the particular game that they feel is under fire: Dark Souls. I've noted before that their fans tend to be waaay too passionate about the game, and at the same time really smug about it. Probably comes with having to finish a really hard game that allegedly rewards skill and…
If a 50-ton giant is swinging a house-sized club at my face, the only credible options are run, or pray to whatever gods you worship. A standing jump doesn't really cover much distance, even if you tack on a roll at the end. Try it now: from a standing position leap to one side with all your might.
He points out from a mechanic standpoint that designers end up tweaking attack hits anyway and slowing them down, just to make the dodge roll look credible. So if they're making the combat sluggish just so you can have a frickin' dodge roll, why not put in a sidestep instead?
But it is. Even if you have spellcasting and demons, the Dark Souls games — hell, any sword and sorcery RPG for that matter — aim for verisimilitude with the melee combat. What the video is saying, is that the beloved combat roll is clearly impractical in a combat scenario.
Not even Asian martial arts teach rolling as a dodge maneuver. Aikido and judo teach rolling, but only as defense from getting your back broken when your opponent throws you. Otherwise, you're taught to sidestep the blow.
Satan is only a support character? No sale.
Video game climbers don't use footwork.
Thanks to Steam switching to my local currency, Greenman Gaming is now useless to me. Shadow Over Mordor is currently selling for the equivalent of $28, no discount.
Of course, you could always have an ally of the hero do the deed, but that often sets up a new story arc pitting hero against fallen hero. If you want a perfectly tied up ending, but want the hero’s hands clean, there is only one (terribly clichéd) way to go: The Disney villain death—i.e., the villains kill…
Of course, you could always have an ally of the hero do the deed, but that often sets up a new story arc pitting hero against fallen hero. If you want a perfectly tied up ending, but want the hero’s hands clean, there is only one (terribly clichéd) way to go: The Disney villain death—i.e., the villains kill…