romancruz
Roman Cruz
romancruz

Yay, time to debunk some PC myths!

Just a small sample:

The Koreans were playing Starcraft I religiously even when the rest of the world had moved on. So no, to the Korean e-sports scene, SCII is not dead.

So it doesn't matter that women are portrayed in all socioeconomic stations, just that men aren't also objectified? Honestly, I'd consider a game having strong female characters being a better barometer of its inclusiveness, over the sexualization of window-dressing characters. But maybe that's just my hopeless

Re: drugs, you do get propositioned just as often, if not more than, sex. Dealers just tend to be less obvious about their wares. Usually, it'll just be some normal-looking NPC standing off to a corner, and before you know it, the conversation's about either him needing drugs from you, or him trying to sell them to

Even if those are correct, though, are you sincerely going to try to argue that it happens as often as the women's dressing room thing?

When was the last time you can remember that a game took you through a -men's- dressing room, complete with half-naked men?

Except she cites a game where they aren't. The un-named NPCs in DX:HR are as varied as the rainbow, with office workers, cops, soldiers, the aforementioned bag lady, homeless people, low-rent thugs, mobsters, weapons traffickers, FEMA, scientists, medical personnel, etc, etc. All of those people represented in

They were also quick on the banhammer. Duda has been banned from community aspects (like forums) for 12 months as a user, but he's also locked out of some developer stuff as well. Messing with Steam's code, no matter how harmless the intentions, is something Valve obviously takes pretty seriously.

And that's what bothers me, because there is a definite problem in the portrayal of women in popular media. She's not really helping, because all she's doing is being a lightning rod for the hatred of anti-feminist nutjobs. Instead of fostering a real discussion and education on how we can depict women better, all we

And yet she cites DX:HR, where you can't even hire the prostitutes for sex. Yeah, they'll ask you if you want a good time if you stop and try to talk to them, but they're window dressing, and they don't do much aside from cycle through a couple of sentences.

And random NPC # 52 is also probably not an in-depth representation of a black man working in a robotics company, but what do you want? A 50-page dialogue tree for a character that is literally part of the scenery?

Oh, I did leave a separate comment, and it's attached to the quote up top about "women are playthings" in Red Dead Redemption and Deus Ex:HR.

Funny you bring that up, because the power-armor "jackets" in the original very closely resembled the Spartan armor from Halo.

These designs look a lot closer to the jackets in All You Need Is Kill than what we actually got. And I'm ok with that. I like that this movie is its own beast.

I'm not a misogynist, but even I have to call bullshit on this one. Random NPCs in games like Deus Ex are there specifically to fill out the world, and the men are just as killable as the women. Taking out quest givers, quest objectives, and actual supporting cast, there are aabout an even ratio of male and female

This isn't just a matter of women being relegated to supporting roles in popular big-budget games, however. More often than not, these female subjects that fill out the background of the world in a game like Deus Ex: Human Revolution or Red Dead Redemption aren't subjects at all. Rather, they're built as virtual

A quad-core CPU, 4GB RAM, a 32GB built-in memory card and a 5" 16:9 touchscreen doesn't sound like much, but it's certainly enough to play. Factor in Steam's new streaming functionality and the SteamBoy could be a must-have companion to a standard gaming machine.

Said it once, I'll say it again: Josh Olin's job is to manage his employer's social media presence. He should have known that any comment he makes reflects upon his employer, even if it's his personal opinion expressed on his personal Twitter handle.

Any sort of demo is good, even if it's timed. I've personally bought in to a couple of Steam's "Free Weekend" timed demos, precisely because I got to play and decide for myself if the game was something I liked. That's how I ended up with Skullgirls, among other things.