rlawrence
Heroesandvillains
rlawrence

I used to work at TrustedReviews - I left several months before the offending article was published. I don’t have intimate knowledge of why TI Media, which owns TrustedReviews, chose to settle the case, but I know no laws were broken obtaining the documents. To my knowledge, they were emailed anonymously to a member

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I mean, you could certainly make the argument that all information serves a public good and that part of a journalist’s job is cutting through the marketing cycle instead of just regurgitating what publishers want said. But let’s say you don’t believe in that argument. Here’s a good example.

There’s an important distinction to be made here between a leaker and a journalist. When someone leaks a document to the journalist, it’s entirely the journalist’s prerogative whether or not they want to report on that. They have not signed any NDAs and have no obligation to protect companies’ secrets. In fact, a

Lol.. confidential means jack shit unless you are bound by agreement. We are under no legal hold from publishing information given to us by sources. Did they sign an NDA? Doesn’t sound like it. So TT doesn’t have the right to push around the media with threats.

This is disconcerting. I feel like, In our entire society, not just our subculture, journalistic integrity is on the decline. It is not journalism’s job to contextualize (arguably) or cater to views. It is for dissemination of information, which the website did dutifully.

I hate when all these “old” players are years younger than I am.

Commentator 1: You could not have scripted a better ending to this game!

My first thought was - I wonder if they’re worried she was going to sue bc the road was improperly closed, and this is their way of forestalling and delegitimizing her.

Last night, while wandering the lands in RDR2, I stumbled upon an escaped prisoner who wanted my help. I didn’t trust him, so I lasso’d him and hogtied him. He laid there, obviously upset at my betrayal. But I also sat there thinking, “err...what next?” There was no sidequest update on my screen, nor any new blip on

wut.

This was the first game in years that I bought full retail price instead of waiting for sales. Rockstar earned my money and goodwill from how great the first one was (probably my favorite game of all time). So far, its been worth every penny. I’m loving this game. No regrets

I don’t think either approach is wrong. Players just need to know what they’re getting into beforehand.

Did you expect it to just magically sync up to your account? It’s got to pull the data from somewhere.

Preach man. Like I said in a comment above - I have completed 33% of the game content and 20% of the story, and all I am thinking is I wish there was more, and I am also dreaming of DLCs, and Red Dead Redemption 3, because I know this last 66% and 80% aren’t gonna be enough - and people complain because it’s too much?

I don’t get the complaints. RDR2 might be one of the best realized open worlds out there but in the end it is still a video game so getting a video game type reward from an NPC seems right.

I am no sure what else could have happened in some of these interactions for them to seem more real.

I kinda get what you’re going for, but I don’t think I agree. In a totally realistic game, not every good deed would lead to a reward. Maybe the person you saved doesn’t have anything to give you, maybe they’re just an asshole, maybe they get killed by random marauders before they get back into town. But at the same

Ok I’m gonna be honest I still don’t know what the issue is. I just started playing the game so maybe I haven’t noticed yet. The example you gave of finding the guy bitten by a snake sounds awesome. You helped the guy and it paid off much later. I think your argument about the NPCs seeming like dolls, it’s weird since