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The problem is that over time, every generation of what’s “realistic” becomes out-dated really rapidly. And sure, we MAY be getting to the endgame there, where graphics are realistic enough that they won’t get meaningfully better because our eyes don’t see in more fidelity but even then there are many barriers left to

Generally inferior control schemes and it drains my battery so my phone may be dead or dying when I actually need as a communication tool. That’s assuming it’s a full priced game, like FFIX, which I own on iOS but still bought it on Switch to avoid those pitfalls - and to enjoy it on a bigger screen. If it’s not a

If Bazzd, like me, owns one or more gaming platforms and regularly plays games, phone gaming is just comparatively awful. Controls suck, games drain battery like a mf, and gaming makes it comparatively obnoxious to do other things on your phone (like texting) while playing. Let’s not forget the hardware is less

aren’t most of these games just licensed? I know into the breach and moonlighter are available on steam.

Some of these are legitimately good. Netflix games are like Apple Arcade to me. They both have some really good games, but I can’t get into anything on my phone so I end up deleting them after ten minutes. So I’m probably the target demographic for this type of stuff and I’m just not interested.

Now if only I played games on my phone this would be great.

It is odd that there have been two of them in two days

are these netflix games posts sponsored content?

I think you need to do a bit more editorializing in your comparisons so as to back up your conclusion of a winner in each category. You don’t do much direct describing of how you feel the libraries compare, and what little point of comparison you do make is phrased in a way that makes it sound like you think that Game

Man, reading the article and then reading the comments makes me feel like the authors skipped a lot of important aspects between these 2 services when drawing the comparison. It reads almost like you guys didn’t really want to draw the comparison and be decisive so you just picked the most some metrics and then didn’t

That applies to one service.

I’m sorry, but a writer for a major gaming website claiming Sony’s service is better for consumers because it has less day-one exclusives is way more spurious.

PC Game Pass is my favorite. There is fuck all on Ultimate I have any interest in and same with PS Plus (I’m on the Essential tier right now, but am letting it run out because I just never seem to touch the free games). I’ve been getting by for months on PC Game Pass coupled with my FFXIV sub.

Agree with all of your points. Sony also desperately needs to improve the emulation on PS1, PS2, and add PS3 emulation.

The streaming on PS Now is so bad compared to xCloud

To really offer as much value as Game Pass, Sony really needs to ramp up their library on PC honestly, rather than trickle everything out slowly, their streaming tech really isn’t cutting it.

As of now, at least in my opinion, it doesn’t even come close to the Value

I guess I’m kind of blown away by people seeing almost entirely a collection of last-gen games as a win. I currently have both Gamepass and PS+ (the middle one), and while PS+ has been “worth it” for Stray and Demon’s Souls Remastered, I don’t really know what I’ll play after that. That’s not entirely true, I would

Imagine working in an industry where every time a difficult game comes out, everyone falls all over themselves to say that games should be easier so even bad players can enjoy them, then when an overly easy game comes out, you complain about how boring and easy it is. They just went and made journalist mode the

Far Cry does not fit into that list, most of it is a corridor shooter

Thanks for this. Trailers on articles used to be a given on Kotaku.

Now playing

Is it so hard to link to a trailer? Seeing things in motion is infinitely more illustrative than screenshots. For anyone who’s curious (like me):