Holy shit! You’re right, it is Kubo Tite’s artstyle isn’t it.
Holy shit! You’re right, it is Kubo Tite’s artstyle isn’t it.
Not being familiar with Sakura Wars, I thought this series is a steampunk war epic, but now I know they have dragons too?
Been following Hunziker on Twitter (@Mekaskull) for years now, since before Vita died, I was hoping for this game to also come out on Vita...
Yeah, it’s not free. There will be two more and you can get all three as a season pass for $18. No individual price though, if I have to guess, maybe $7?
Woah, This actually looks pretty good for an SNK 3D fighter with 3D graphics. The graphics tech and art style are a far cry from KOF14. Granted, this only looks on par with last gen SF4, but it is still very, very good for an SNK 3D game. KOF Maximun Impact, Samurai Shodown: Warriors Rage and KOF14 all looked like…
This is what confuses me. I’m from Indonesia, affordable Stadia minimum requirement 25Mbps internet is all but a dream to me. So clearly the Stadia is not for us Indonesians, but this being Google, they wouldn’t put this out if they don’t have a big enough market.
GI tested Doom on Stadia, the input lag is slight compared to PS Now, but noticeable enough to require some getting use to:
With my 10Mbps internet, I can barely watch 720p 60 fps Youtube video without buffering, let alone 1080p 60 fps video stream that I directly control. And this being Indonesia, I don’t see us having an affordable 25Mbps internet for years to come.
At launch, Google says the service will be able to run games at up to 4k at 60 fps with a 30 Mbps connection, with presumably a slower speed allowing for 1080p.
Eyes and head are too small, his limbs are way too long too.
Oh fuck, my ex-boss and colleagues work there. I used to work in small video game company in Melbourne, we provided support development on Wii and DS titles. The company closed down in 2008 during the American recession and my boss and his partners were picked up by Iron Monkeys. Their first project after moving there…
Doug Bowser huh? Fitting, given his name.
Really? The graphics wasn’t super good, even back then, only the physics looked super detailed, so it looked entirely possible to me.
Still doesn’t explain why they needed to downgrade the MP mode. The MP is online only, so it’s always connected to cloud. Why simplify the look of it? It can’t be because of development time, the game was announced 4.5 years ago with a gameplay footage, so it was already in development longer than that. Cloud…
Nope, originally Xbox One was gonna be always online, so they could use cloud in the single player campaign, they promised cloud powered destruction for the entire game. People revolted about the always online thing, so the cloud powered destruction was changed to the online only MP mode.
Hah... So this is Ubisoft’s new Far Cry annual release strategy? Release a Far cry game, rework the open world map and release it as a new game the next year? 2016's Far Cry 4 —> 2017's Far Cry Primal, last year’s Far Cry 5 —> This year’s Far Cry New Dawn.
Dammit...
I’m confused right now, I think I have to re-read your demise of Visceral article again. So this open world game is what became of ragtag after Vancouver took it over?