I agree with that assessment of Bright, but this already looks more promising than that in terms of worldbuilding just from the trailer.
I agree with that assessment of Bright, but this already looks more promising than that in terms of worldbuilding just from the trailer.
Huh. So that episode of Young Sheldon was basically based on a true story.
Wait, really? Is that all that’s actually happening here, then? Are they just going to become Epic store exclusives or something?
“I mean, if you’ve already bought the games you can still download and play them.”
This. I’ll never understand why there isn’t a countermovement to increase sexualization of men to match that of women instead of pushing to get rid of it completely.
Well, it’s technically the third season if you’re only talking Netflix Original seasons. Not sure if that’s what they meant or not, but it could make sense.
Wow, this is a great month for anime. Neon Genesis Evangelion, A Silent Voice, Anohana, and new seasons of Kakegurui and Aggretsuko all in the same month!
While there are multiple versions of a few episodes of Neon Genesis Evangelion, it’s only one series. The other two things are movies.
“However, remember that is live on, and I would assume it’s not a fantastic living either.”
True, but they were still involved with the development of those games then. Probably the best case here is Rocket League. Since Epic owns it now and are presumably going to continue development on it, it would be more excusable for them to make it exclusive going forward.
“So when Sony bags a sick exclusive everyone applauds”
I agree with everything you’ve said here, but it doesn’t really change anything. My main argument is that Steam isn’t “anti-consumer,” but manufactured exclusivity is.(Arguably, exclusivity in general is, but it’s more excusable when the company itself owns and was involved in the production of the product.) If…
I agree to some extent, but I’d also say that nothing about a monopoly makes it *inherently* anti-consumer. It certainly holds a risk of becoming anti-consumer, but it can be pro-consumer under the right circumstances. Having everything in one place and for a low price is pretty much the ideal from a consumer…
I feel like you misunderstood something I said. I was talking about Steam’s position in the market.
I was meaning to imply something more along the lines of developers being able to make their games available both on Steam *and* elsewhere, but it’s still true either way. And sure, it could be argued that Steam has too much power, but there’s nothing inherently forcing anyone to use them. They just happen to be the…
“Steam/Valve has an effective platform monopoly - but that isn’t anti-consumer...?”
Letting it make a deck would be one track to take, but the other would be to make it capable of taking any random deck you give it and using it to its maximum potential against any opponent. (Meaning literally any random deck, not just specific ones like the researchers here.) It wouldn’t necessarily win every time…
So should this be the next AI game challenge now that they’ve mastered Go?
Not if it’s some random obscure thing that nobody bothered to save or required server-based resources to run.
I guess I could have said “it would be impossible to legitimately get a copy,” but still, not everything gets pirated (you really think every game on Steam has been?), and you shouldn’t rely on that always being an option, either. I wouldn’t be surprised if there are a lot more restrictive laws made in the coming…