rhgoiasrhgoihfgoifsdhoi
rhgoiasrhgoihfgoifsdhoi
rhgoiasrhgoihfgoifsdhoi

“it’s $10 cheaper on the Epic store than it would have been on Steam thanks to Epic only taking 12% of revenue as opposed to Valve’s 30%”

I’ve got to disagree on your point about the category being an issue. The Best Animated Feature award first became a thing in 2001, and in the 73 years of the Academy Awards prior to that, only one animated movie had ever been nominated for Best Picture (Beauty and the Beast). Since then, two animated movies have been

I get developers wanting to go with Epic since they get a higher percentage of the revenue, but what do people in the comments here not like about Steam from a consumer perspective? I’ve never had a single issue with them.

“Except it’s not monopoly-adjacent.”

“Both stores are free to download so the consumer isn’t paying anything extra due to this exclusive deal.”

What? I thought they made a point of saying that they don’t modify cards after they’re released. I could swear that I read that in another article here within the last few months or so.

“...is literally the definition of a ‘preorder.’”

I’m not against it completely, but you’ve got to admit that when they’re advertising the movie with a fart joke, it’s can be a bad sign. Teen Titans Go! to the Movies is the only exception I can think of offhand, and that trailer almost came across as though they were really making fun of movies that do that.

This. And some of them still don’t come to my area at all. I did get to see The Night is Short, Walk on Girl (which was amazing!), but Lu Over the Wall never came.

Yeah, I’m honestly baffled by the fact that people seem to have hated it so much even if they aren’t part of the group that’s against it because they were all women. I thought it was good. And I say that as someone who would have preferred an actual Ghostbusters III and is happy about the fact that they are doing it

The idea that it “cannot sustain a franchise” is ridiculous. Even if you didn’t personally like anything after the first movie, the general setup could absolutely sustain a franchise.

True, and it’s not too bad of a point (in fact, they actually do have a small amount of Machinima stuff on VRV already, and have for a while), but I’d be extremely surprised if they brought everything back. Practically nothing that was exclusive to the Fullscreen streaming service has been made available again ever

Honestly, that’s the only explanation I can think of that would make any sense.

I mean, if not for the extra ninety-nine there seemingly making it cost almost ten thousand dollars, that would actually be a great deal. I wish more stuff that’s originated on the Internet would get physical media releases.

Agreed for the most part, but not quite on the point where the company is “barely doing anything” with the IP. Depending on how little “barely doing anything” actually is, fan games might help to keep the IP in the spotlight for long enough for the IP holder to come around to making something with it again, or even

The “grand gesture” thing I could possibly see (though if they’ve already decided to do this, I honestly think it would be more likely that they’d scrap the brand entirely than that they’d do that), but everything else you’ve suggested could just as easily be done if the old content was still up. And even they wanted

I guarantee half the comments on any new channel that they make later will be nothing but complaints and people asking them to bring the old stuff back.

Anyone who cares about the name will already know what the old content was like, and now they’ve destroyed a good portion of the goodwill associated with it by doing this.

If you’re rebranding to that extent, then you might as well just change the name of the company. And at that point, you’re no longer associated with the old content, anyway, so you might as well keep it up.

“We are focused on creating new content with the Machinima team, which will be distributed on new channels to be announced in the coming months.”