Ahh, they’re taking the Link’s Awakening approach, I see.
Ahh, they’re taking the Link’s Awakening approach, I see.
76 Veteran from launch, who still plays occasionally today, has a moment to respond.
First of all, I respect your opinion that you don’t like the game, that’s fine! Most of us don’t really care that people dislike the game for one reason or another, we mostly take issue with people who have let the game live rent free…
The tooth is out there
I’ve only just noticed that the picture of Sherlock Holmes loses a tooth after it reverses shot to Ralph and back.
Prey was such a fucking good, criminally underplayed game. Play it on easy if you have to, but play it.
Once I gave it a chance (I didn’t the first time, and quit too early) Prey was a fantastic game, and I really hope we get a sequel or something in the same universe.
Old release date: Never
Yeah... it would be a real shame if Star Citizen’s release were delayed by a week.
Former EA contract staff here, who has been directly acussed of similar corruption by the player base; I just want to give a few perspectives as to why you should take this with a massive pinch of salt. I’m not saying it cannot happen, but it would be a collosal screw up on EA’s part if they did, and with the money…
sorry, but wrong. Sony came into console gaming as a big non gaming tech company, initially just with the thought of making a cd drive extension for the SNES in coop with Nintendo, as that fell apart, well, they decided to make their own console.
I understand the concept behind the pact of punishment it just doesn’t add to my enjoyment personally, other than maybe the one that changes up the boss fights.
If they gave up on Fallout 76 and forever tarnish the Fallout brand, would MSFT still pay $7.5billion for the company though?
Love this corporate dig they went for here, you can really just feel the smug coming off some lawyer writing it:
I just want to point out that there’s a bit of a story behind this announcement.
For me, it’s about time. I work a hard day job which sucks up my time, until very recently, and for the last five years, I also worked a second job which took up almost all the time I wasn’t in the day job. So gaming for me was a pure piece of escapism from that; so while a challenge is good, I simply don’t have the…
Every previous Supergiant game always had an element that irked me in some way. Bastion felt samey gameplay-wise very quickly. Transistor had a difficulty curve that was all over the place. Pyre was... Pyre. For better or worse. I honestly don’t remember much from my time playing that other than “huh... that was…
She does look like Irma, but she is actually a new character from IDW. Her name is Mona Lisa https://turtlepedia.fandom.com/wiki/Mona_Lisa_(IDW)
Found her. The white turtle is called Lita and is a character from the recent issues of IDW comics https://turtlepedia.fandom.com/wiki/Lita_(IDW)
He’s infamous for promising (lying, basically) features that aren’t in the game and never could be due to hardware limitations. And using his influence to make one of the Fable games (3, I think?) have a pretty unsatisfactory ending. And now he has his own game company that still over promises and under delivers.
He…