retired--old
Retired.
retired--old

@Ranzell: Uh, whilst you have a good point, it clearly can't be applied here. The prerequisite in my response, I, would entail that it is an opinion piece. In fact, the sheer lack of resources, facts, and information would be enough to tell scream that in abundance. There would be really no need to admit defeat,

@Toasticus: Fair point, but I did find them mediocre and over-rated, which is my own personal preference. It's just another reason as to why I don't particularly pay attention to reviews, because unless I've played it who's to say that the game is for me. And so, my logical deduction was to conclude that the reviews

@Ashkihyena: I know, but I found it funny. I can't say I'm easily offended, I suppose.

@Ashkihyena: Hah, nice. You deserve a heart.

@thejtrain: Well, clearly, if it's on Wikipedia... I kid, but I seriously doubt what it claims on this occasion. Unless they've hired mind readers, in which case, I agree whole-heartedly.

Ugh. I'm totally not sold on this game. It's coming a bit late into the life cycle of Guitar Hero and Rock Band, and so it is becoming more of an effort to even be interested in anything music-game related. Which, is especially hard, due to the Tim Schafer association. People tend to forget the last time he made

@terrydwj: I think I agree, I know that the terminology may be misinterpreted here, but Twilight Princess felt as if it were 'on-rails.' It didn't actually allow much sway in what it was you explored, or did. The franchise essentially became a platformer, for me, that day.

@Olla: Agreed. I can't wait until I can get my hands on Legend of Zelda: Ultimate Frisbee.

@Chris3000: But a crippled control scheme adds to the horror of the overall game. And I still can't take that seriously, with a straight face.

I'm not really sure what they were thinking when they went from hot dog tubing, to leopard print. Anyway, I thought the original, for the Game Boy, was nothing short of awful, and so I can't say I'm the slightest bit interested in a cash-in, that is, after looking at game-play teasers of this. Repetitive a plenty.

@jobocan: Risk isn't a computer game, either. It doesn't mean that concepts from the board game can't be transferred into such a game, though.

@hotcoffeeburns: "Ubisoft teams with developer Eugen Systems to create R.U.S.E., an innovative real-time strategy title where deception is the key to victory."

So, it's Risk. And Risk is considerably cheaper.

@D Mitsuki : Gotta have guts kid!: I do apologize I couldn't have replied earlier, but, uh, what? I've only ever hinted that what you have to say doesn't matter, because - and to be frank - you haven't really said anything other than rhetoric questions and blanket statements that make no real sense.

@undefined: @D Mitsuki : Gotta have guts kid!: I didn't really have anything to defend, what you suggested was, as I put it, idiotic. I'd really rather not continue down this road, truth be told. What you're adding to the conversation has no real relevance, as you've abundantly proven.

If there's one flaw about the Star Wars canon, it's that all bounty hunters - by proxy - have to look like Boba freakin' Fett. For the scavenging mercenaries that they are, the bounty hunters, they must all shop at the same store, which has to make for some awkward conversation at the checkout.

@bakagaijin: More like Leno, truth be told.