remyporter
Remy Porter
remyporter

They are uploading them up to their YouTube channel, but I don’t think this one is up there yet. If you purchased tickets, you can get a download link.

A few months ago “The Mads” from MST3K did a live-stream riff of The Tingler, and then had Victoria Price on to chat at the end. She was delightful and charming, and is probably my favorite guest they’ve had on. She talked a bit about the cookbook, and also about how funny her father was. She believed he’d have been

You fix it by admitting that building a distributed consensus system based on rewarding people for burning CPU cycles doesn’t actually solve a problem anyone has, and extending that process to include NFTs isn’t actually making anything better.

If you’re winking at the camera, it loses the camp aspect. One of the key things about camp is absolute utter sincerity while simultaneously pushing to creative extremes. Something like Flash Gordon is a perfect example- everyone in the movie was taking it very seriously, but it’s also arch camp beyond camp.

Okay, you actually caught me out- I 100% think that the Obi-Wan/Vader duel is one of the best sword fights put to film outside of a Kurosawa movie. But it’s an easy example to point to when you expect half the audience to think the Duel of the Fates fight scene is any good (it’s a great song, it’s a terrible fight

The camp would be part of the fun if I thought the movie was in on the joke. Like Costnerhood: Alan Rickman is an absolute delight in the film, but the movie as a whole is tedious and plodding because it’s not aware of how campy it is.

There are a lot of things that are good about the movie: the music, the direction, the world-building, Kurgan

Eldritch PR orchestrated by the most squamous of PR flacks.

Yeah, they are very expressive. And their emotions aren’t human emotions. While there’s some broad overlap, the way they feel about things in the world isn’t the way I would, and it’s important to understand that. They’re little homicidal aliens who live in our houses.

Oh, for sure, I’m just pointing out that you don’t have to commit to earn a cat’s trust. Hell, I’m a cat person because my natural demeanor seems to get on well with cats- I’ve never met a cat I couldn’t get along with- but that’s less because I “earn” their trust and more because I understand their psychology, if

Enh, the first cat who owned me as an adult just walked up to me, flopped on his back, and was like, “you can pet my belly now.” Maybe he was psychic, but I definitely didn’t do anything to earn his trust.

I’ve definitely heard many anecdotes about cats feeding off of deceased owners, which isn’t exactly a solid data point, but does push it beyond “Reddit being Reddit”.

One of my plot-bunny ideas is a story about a Japanese-American celebrity chef (read: sellout who’s turned his cultural heritage into something he can sell to white people) who learns that he’s heir to an ancient tradition of sushi-chefs who use their knife skills to battle squamous abominations and Cthulhu (creating

I mean, this thread started because I said I was disappointed in Eternal, not that it was bad. It’s not what I wanted from the game, and I’ve expanded on what it is I didn’t like about the experience, the core of it being: it wasn’t fun for me to play. It was still a commercial success, so I expect we will see more

Let’s just pick on the platforming bit. Sure, maybe it is training for more advanced elements of gameplay. It’s also boring as fuck. I didn’t even get far enough into the game to get the grappling hook, just because it was boring and tedious. And fine, maybe by intent, they made the game boring and tedious to ease you

Yeah, but the frequency with which I need to do it breaks the flow of the game.

I mean, even if we grant that, you’d have to agree that’s a different class of design failure compared to Doom. I didn’t need to get the designers to explain to me their intent, or figure out how to “properly” play, because the game was transparent in its mechanics and I could easily get my playstyle tuned to what the

I was so very disappointed in Eternal. They basically ignored all the things that made Doom such a perfectly executed game, and then layered on a bunch of features to make a Metroidvania.

Which hey, animation ain’t cheap, and if that lets them get the action sequences looking sharp, it might be a worthy tradeoff.

Okay, I wasn’t expecting them to keep to the gore level of the comic, and JK Simmons sounds great, I could just listen to him reading the phone book. I’m not quite sold on the animation style, though. It’s not bad, and it certainly matches the style of the comic, but there’s something that feels “off”, and I think