“Yeah, see, here’s your problem: these teams fucking suck.”
“Yeah, see, here’s your problem: these teams fucking suck.”
Yes
This concludes the Blue Jackets news for the year.
Hey kid, you want to meet your hero? Turn around and say hi. Then if he tells you to fuck off, sure. Otherwise, don’t take a damn selfie and expect not to get pushed.
Price’s save percentage is impressive, but there’s only so much he can do when his wife pulls the goalie.
You don’t need to defend yourself to this guy. Who cares if the ivy pre-dates us all, I’m sure along with the rest of the Wrigley renovations they could have altered the ivy.
Great article Jason. Always wondered why vanilla Destiny was such a complete fuck up. The game looked so promising in advance. I’m glad your articles kept me off of buying it until TTK launched. While still far from perfect(or far from a 90/100 if you ask me) it’s definily a good game by now.
This location is a great example of how epic and involving Destiny is. You will go here and, awed by spectacle...run around in circles farming relic iron.
I find it ridiculous that the people that made Halo didn’t like Destiny’s original story because it was “campy”
It’s called Hubris.
It killed Watch_Dogs, almost destroyed FFXIV and butchered Firefall.
And it took a heavy blow on Destiny too.
Its almost a certainty that a game with a campy story would have been better that whatever Destiny Campaign was, but when your top devs don’t like it and star blabbering that new word they…
I’m really happy to have finally heard the truth about the game’s changing but reading about TTK and the europe dead zone being cut made me super bummed. The maps for it in multiplayer as is are my favourites and i’d been wishing to see a patrol area there but i digress
First and foremost, thank you for finally telling this story.
I’ve wanted to know all of this since Destiny launched, but finally knowing it, it just made me feel sad.
Great reporting though, but the deep dive on MGSV’s development story when? Now that’s one I really want to hear!
Great reporting. I feel like a horrible human being, but I got a tinge of pleasure hearing about Bungies suffering considering what Destiny turned out to be.
Isn’t this common knowledge? Why in this super-long redundant essay there isn’t a single word about people not being able to play the game because developers removed matchmaking and left players to plug the hole themselves, which is absolutely inexcusable?
This is a great article, and i appreciate its depth and detail, but any references to the Taken King having fixed Destiny’s problems are pretty off the mark.
This doesn’t exactly give me confidence that the sequel will be much less of a shit show, either. Yeesh.
[Roberto Alomar]: *spits*
He looks like someone that might have been assassinated to start a war in Europe in 1896.