So, is this recent obsession with Plague Doctors just a trend or is it something else?
Man, that was a great game.
I’ve just started playing Fallout 4 and am not much past getting the Sanctuary Settlement established (I ignored the main quest after saving them and spent time scrapping and rebuilding Sanctuary into something decent and have done a few nearby side quests; the only other significant quest I have done is the first…
I’m confused; people start with less than 9 in INT?
I just started playing and am not much past finding the Red Rocket, but I would suspect you can scrap them to get the ‘nuclear material’ listed as a component of large generators.
If I recall correctly, Sikh men also wear a wooden dagger hanging from their neck which symbolizes their male power or something similar. I wonder what the security thought of that?
No, you’re right; there really isn’t a story there, just a bunch of set pieces and cool sounding words for atmosphere. I read the material people were linking earlier and the only thing people really have to go on are a handful of quotes from items that don’t say much of anything. It is amazing, though, how much the…
I’ve made an effort to figure out the lore of Bloodborne and I have to say that it simply isn’t there. The Dev team tried to use the narrative tool where you leave portions of the story untold, banking on whatever the players fill the blanks in with being far more terrifying/awe-inspiring/mysterious/etc., but they…
Or, you know, heroin.
I meant the RTS combat; that was so badly done that it was nonsensical.
I really enjoyed Brutal Legend, aside from the combat.
Linking Reagan to TNG just made me vomit a little. I need to lay down for a while.
Or at least everyone’s favorite weather effect.
Cloud looks like he has a heroin problem.
I’m pretty sure I watched the Lore videos, and I read through the link someone provided, but I have yet to come across anything that isn’t, at best, disjointed. It seems that the idea for the lore of Bloodborne was to leave large sections of it blank so that the players could fill in those blanks (imagining what is in…