rdoval
rdoval
rdoval

NEGATIVES:
I am not alone in being disappointed that the 3rd announcement wasn't Half-Life 3.

The myth I want someone to unravel is the "Simeon cash for cars" at the port area indicated in the special edition blueprint map. Most bogus claim made ever.

Sad truth for me: as soon as I saw Jeffrey Yohalem's name on the credits, I already had apprehensions. His work is high-profile, though of varying quality (Assassin's Creed series, Far Cry 3, etc) where the moment-to-moment writing feels strong but the big picture gets muddled.

I play football/soccer in real life, and with FIFA, and I look at the .gif up top. I have to give credit where credit is due: I see that slight 'bobble' the player does before the kick. That shot with the same power is really, really less accurate, but seems to be so straight when I play FIFA. Fixing that is a good

Oh cool. I can buy one of those special ones. I guess nobody wanted one. That's too bad.

It was only five months ago, Sony was being trashed online for being shifty: too coy with their policies, too vague with their plans, no proof that they even had a console at all. Microsoft had so much momentum, as they already led in the United States with the 360, and were set to conquer the world.

Sid Meier's Civilization series helped me get great grades in school during History and Social Studies classes. Yep! But that one's a gimme.

I learned to understand soccer and basketball playing the sports games. So yes, I got kinesthetic understanding of the sport by watching the avatar do the game! [kind of like

I'm pretty sure I'll live if I choose to wait one week and buy a different machine that costs $100 less.

Welp! So much for 'our strength is listening to our fans'.

Because at E3 they certainly didn't handle complaints about it with class.

Microsoft needed my money. I wanted to switch from Sony to Microsoft. Then they kept flip-flopping on their policies.

Lots of responses saying "Mobile gaming sucks," and "It needs to end, this mobile gaming evil."

Every week, Microsoft is reversing a policy that gamers hate. I think this is their way of staying in the conversation and getting some 'buzz' to keep us interested.

I'm just upset at myself for buying Monaco YESTERDAY. :(

It's all "too long; didn't read" company chest pounding.

I know, it's a corporate memo. Those are made for in-house people who need to be redirected to a company ethos and all.

But I sure wish it felt less "we're ambitious and have great ideas for a vision" and was more "this is what we got; it ain't perfect but

Hot damn, Kirk! I loved No One Lives Forever! And its sequel! It had more personality that hundreds of games after it! It still strikes me as weird that nobody in Monolith thought it was worth revisiting. All they do now is some horror game I never got into. For shame.

Money wise, I get why. Though the mental image of my mind is one of a dude WHO NEVER LEAVES the Tekken machine. To be fair though, that's already something happening today, so that's a given.

I am still vaguely reminded of my native city, wherein posters to call plumbers ("tubero") are the phone numbers of male prostitutes, ready to "fix that sink".

Amen. Mike Song is amazing.

I had similar issues. I think I ended up clearing out some 5 GB of space on my iPad3, even if they say it's 3GB or less. It only started downloading after I made the space.

I have no complaints after.