@ElephantFace: I hear a lot of complaining about the sluggishness of the controls and weapons in MW2 too. So I guess it's just a matter of getting used to in the end.. We'll see.
@ElephantFace: I hear a lot of complaining about the sluggishness of the controls and weapons in MW2 too. So I guess it's just a matter of getting used to in the end.. We'll see.
@PhineasJW: Until the shit blows-up in the meantime, that is.
@ElephantFace: ..but you haven't tried black ops yet I gather? Just curious.
What I always loved about the Infinity Ward cod's, is the tightness and fluidity of the controls (weapons, movement). I found this to be worse in the treyarch games.
I am canceling ALL MY PREORDERS OF ALL GAMES!
@HektikLyfe: That's actually worse than being far away from a launch-site.. I feel your frustration.
I don't get the beehive reference. It's not like they move randomly and alter directions or anything..
I see elements from Mirror's Edge here. Which is a good thing.
@ViperVin: :)
It's true.
@Date Masamune: Do not start that, for the love of everything holy or otherwise.
It's getting pretty sad in movie world.
@silverserver: Will there be a waterworld?
@truthtellah: The point that you are actually making, is that war without the human cost is making war something abstract.
@truthtellah: Nooooooo!!!!
@Maiden16tiger: Time to defect, while you still can. :)
@truthtellah: Until...........
@HektikLyfe: That's exactly right. Like watching a HD video of an airshow.. Nothing beats the feeling of the raw power output of those engines. The space shuttle has the biggest, mot powerful engines of all, I would love to have felt that.
Those are some awful muzzle flashes..
@PrairieGirl: It doesn't help that I do not live anywhere near America though...