radzprower
RadzPrower
radzprower

I’d expect a per medal XP award.

I mean useless in the sense that they have systems there that don’t actually do anything.

They’ve already got a medal system that does nothing. They should give you some XP for each of those medals.

I mean, it was just a funny coincidence that you brought up Windows when said author cited the lawsuit in their book. As for it being done, it’s not going to happen. Nobody likes Windows enough to bother with the practically impossible task considering how bad the decompile would actually be and how much work it would

Funny you mention Windows because someone actually wrote about hidden and unused functionality found in Windows via de-compilation. Sony also lost a case against de-compilation of their BIOS...which allowed for emulation and is still used as precedent to this day for allowing emulation of software. Emulation of an

In terms of the final product (a N64 ROM which is pure executable code), new bugs will not be introduced. The whole point is that the end compiled product is identical to the original commercial product down to the individual 1's and 0's. If there are bugs in the source code, it would mean that the resulting ROM would

Decompiling does still fall under the very large umbrella of reverse engineering, but you’re right that it’s a controversial method. The truth is that it’s actually legally gray at best.

Depends on how much of the experience gained from porting SM64 can be transferred over to the OoT decompile. I think it took 9 months to get to a real working port for that and even then it wasn’t an easy process to actually build the damned thing initially.

We’ve had the ASSEMBLY code base, yes.

Yeah, they’re saying they want that level of engagement with the OoT project, not that they want SM64.

Everything’s actually there. That’s the whole point of the de-compilation process. Even without it being completely done, I’m pretty sure you’ve been able to build a legit N64 ROM from what they had and it just broke in the missing places. With the decompile being complete, it should create a ROM file entirely

Based on the SM64 stuff, it’s still tricky since most of the code relies on the framerate for timing behavior. They basically have to interpolate the visuals while maintaining the original framerate on the backend.

What I played was broken at best. You couldn’t even fire or ADS with the triggers and whether or not buttons would work isn’t even clear since the game doesn’t actually recognize you’re using a gamepad and change the instructions to reflect that.

Yeah, that’s gonna work guys. I’m sure everyone’s gonna be happy to delete everything.

If he uses it as a shield to defend his crappy political choices, it's a relevant modifier to HIS person.

Inadvertently killing somebody will forever weigh on you, accident or not.

I get Metroid being dead last, but omitting Metroid II entirely and rating Samus Returns over Metroid Dread...I don’t see how Metroid Dread can be worse than Samus Returns when it’s better in pretty much every conceivable way if for no other reason than hardware.

2nd LEAST favorite!?

Yeah, that’d be better for one of those “race for the record” type events where they’ve got 24 hours to spend on beating the WR.

If it makes you feel better, it took me a good hour and a half or more on the final boss, but I’ve beat the game three more times and the final boss has only killed me once and that was on hard mode.