purplefries-old
PurpleFries
purplefries-old

@dmcshinobi: I would definately want this as a poster

@landonkun: I read about half of it. I would have to say that I really agree. I love story driven games, but heavy rain just didnt do it for me. Especially that walking crap.

@Eckleberg: I love higher difficulty settings, because in most games, I feel like I am demolishing everything too quickly by the halfway point. The only thing i hate more than a lack of difficulty settings is when a game has a difficulty setting locked until you beat it.

@PoweredByHentai: a 30something year old man who thinks he is a fairy.

@FreakyFavabean: I find it makes very little difference. I did the knight, but wish i started with the royal, just because the royal is the most customizable starting at SL1, and having a couple spells.

@Kiwi Kawaii: Where exactly did you acquire any of this information?

@FP_slomo788: Umm. pretty much, here is my advice.

@KevanB: Nope, all characters respawn after every game. Theres a quest where you have to kill main characters, and they all come back after the game begins a second time.

@FP_slomo788: The first playthrough is quite easy, and you can figure it out without any help.

@PoweredByHentai: I agree with it being unnecessary, but i didn't have enough problems with it for it to cause a major issue. My only big complaint with the newer Zeldas is how much Nintendo is milking the cel-shaded windwaker-link.

@Solid2TheSnake: I definitely agree with this. I played through mgs4 3 times before i found out that cqc consisted of more than grab/cut throat.

@Koztah: yeah, that would definitely be something that would be less than agreeable when tired, i'd imagine

@fuchikoma: For me it is quite different between console and handheld games. I can drop lots of time into handhelds because I play them whenever.

@fuchikoma: I never bother with catching all of em.