I am with you. I found the full game extremely boring and I never ended up finishing it.
I am with you. I found the full game extremely boring and I never ended up finishing it.
I never programmed a game but I am a Software Engineer. My take is if their code doesn't clean up after itself it could possibly make the hardware work harder/more often than it has to. What I mean it say the code creates some objects but never gets rid of them after it is done with them then the hardware may still…
I had LOGO back when I was in school too. Sadly our teacher didn't know how to use it so I didn't understand how to use it. Oh well, I am a Software Engineer now!
I use subtitles but I don't spend the whole time reading them. Just if a sentence or word gets muffled I can quickly glance and see what I missed.
Maybe Undead Labs is creating the type of zombie game you are seeking.
Me as well.
He wanted to grab more aggro from the PS3.
I think he did... *sigh*
At least you get to keep the unlocks for the full game.
Can. Not. Compute.
It is about 4 or 5mbps, depending on how nice Comcast is that day. Also, there is only maybe 4-5 people playing at a time. I run this on the same machine I play the game on, too.
It's so true. I went for the first time last summer and it was the most amazing experience. The first few seconds out of the plane is a little chaotic but once you stabilize... I don't know how to explain it. Between the breath-taking view and the random thoughts of, "Am I really plummeting to Earth at 120+ mph?"…
I felt that too. Then I set up a server that just my friends and I play on and we play for hours at a time.
It's almost always true that you can make whatever a laptop offers cheaper in a desktop. You are paying for portability.
While that would be splendid, the percentage of games that are $60 and 40+ hours is waaaaayyy too small.
Your username suits you, then :)
I just run one off the same machine I play it on. I play with 4-5 other friends and it ran fine.
They already have that for a few games.
From a gamer standpoint, I completely agree. The problem is that they are making so much tasty money off this stuff.
I would actually be scared if good games weren't coming out at a quick pace...