pollia
Pollia
pollia

The games aren’t MCU-related. Whether it’s MUA3 or Insomniac’s Spider-man.

And you completely ignored the economic breaking money grubber card that gives you an extra 5 copper for every pile that your group picks up up to 100 copper. So if everyone on your team is running the scavenger after 20 piles grabbed you are getting an extra 100 copper per pile. Then I run compound interest and have

It would be even more useful if they didn’t just list a bunch of starter / early cards. They left out some of the best cards in the game and listed a bunch of meh ones. Something tells me the writer hasn’t gotten very far into the game yet.

A lot of these are just like... the first cards you earn. If this was a “helpful cards for new players” article it’d be alright, but calling it “the best cards in the game” is just wrong.

Based on the last two articles the impression I get is they’ve just been playing on recruit. 

It was poorly worded, but I meant that secondary weapons that use non-Pistol/SMG ammo, like how the revolver uses Rifle ammo and the Desert Eagle uses Sniper ammo, will still be infinite ammo despite their different ammo types.

Pretty sure they don’t know what the hell they are talking about, there has been two articles on Back 4 Blood on this site that state card draws are random when the game explicitly states that they are not.

I don’t think this is accurate, people are saying on the subreddit that weapons that are normally primary weapons don’t have infinite ammo if you have them in the secondary slot.

Everyone got their style but you got some shitty cards on this list.
+15 flat health is nothing.. That’s a few hits from a common on rookie even.
Two is One is good, but you gotta combine with the reload on weapon swap to really get the benefit out of it.
Fresh Bandage is meh... if yall are any good Trauma damage should

I’m surprised Ammo Stash isn’t mentioned at all, its downside of slower reload speed is pretty negligable/easily negated in exchange for having infinite secondary Ammo, not even just Pistol/SMG, but any weapon as long as its secondary slot.

I’m not saying it’s not possible. Merely that it’s incredibly inconvenient.

Since you want to look at real life, instead of making something up, lets look at some actual trades that happen all the time in rural communities. Like help mend my fence, heres some eggs or fresh produce. I’ve got extra produce, can I get some of that beef. Hey I’ve got some extra shingles for the roof, help

For whatever reason the guy just can’t stand to hear that bartering is a poor in-game mechanic for MMOs.  People are resorting to bartering here out of forced necessity, and are voicing that they would much prefer the game’s currency having some value.  Guess that’s a trigger

Most of these games really don’t have capitalism in the strictest sense. Profit is made from extracting resources or producing and exchanging goods; the defining feature of capitalism is that profit is gained primarily through ownership instead of labor. It would be interesting to see an MMO where income was

You’re really reaching there, but I’ll humor you:

EVE needed an in-house economist (I used to play EVE, and studied economics, so there’s that) because EVE, unlike most MMOs, was designed to where NPCs provided little-to-no actual input on the greater economy, particularly when it came to the sourcing of raw materials and the production of said materials into

Boy it sure sounds like a stretch to characterize the takeaway of this article as “pro-cpitalism” when there’s such descriptors used as “the economy is busted” and “This phenomenon presents a potential disaster”.

This feels like a weird take on this when a lot of the problems of “capitalism” don’t really manifest in MMOs and the system works pretty well in a lot of them?

This has been a really in your face issue since the first week. Day 1 and 2, prices were somewhat inflated as only a handful of people per server were stocking the market with higher tier stuff.

By the end of the first week, items that were previously averaging 200-300 gold per unit were selling for around 3 gold,

A monetary system is not the same thing as capitalism.