plumberduck--disqus
Plumberduck
plumberduck--disqus

This is the most effective horror trailer I've seen in a long time. Like, I'm feeling physically upset right now after watching it.

Typo; thanks for pointing it out. Fixing.

I'm finally watching The West Wing! Did you guys know The West Wing is really good?

The news never sleeps! (Okay, it sleeps all the time, but it's only 12:30 out on the West Coast, and I was going to be up anyway.)

Just trying to punch up, not down.

That was pretty much exactly my first draft. Then I thought twice about mocking the idea of mail-order brides in a headline for a story about women being legitimately upset for people finding something funny about mail-order brides.

NAPS!

Maybe Pam gets a cellphone.

I phrased it like a joke up there, but I would watch an Archer time travel show basically forever.

I refuse to feel shame for my incomplete understanding of Antarctic geography, as Antarctic geography has never done anything for me. That being said, I sure hope I get fired for this blunder, etc.

Actually, I've gotten pretty good at ducking.

Thanks, fixing. Blame me/the end of a long week, in roughly equal measures.

Even more embarrassingly, I said her full name was Megan, when it's obviously Margaret. Fixing.

One of the strangest things about reviewing Obduction was that, because it wasn't out yet, I was forced to play without even the option of a walkthrough. It really enhanced the feeling of loneliness and relying on my own brain to overcome problems, in a way I hadn't had to in YEARS. (Meanwhile, I was also playing on

I didn't include it in the interview, because it was full of spoilers (and also not actually interesting to read), but because I was reviewing the game before release, Rand offered me puzzle nudges for a couple of spots where I was stuck. As someone who spent countless hours banging his brain against Myst as a kid, it

Depends on what put you off about Myst. Obduction's puzzles are less fiddly than Myst's—you're rarely tinkering with elaborate puzzle boxes—but that feeling of "I'm alone, and I'm wandering around without guidance" vibe is still there.

I really liked the game (hence giving it a pretty positive review), but I can definitely see that happening. The stone world, with the beetles, especially felt like it was missing two more good puzzles or so, to the point that I was looking for solutions to things that were just environmental. If everything had been

I get why people rag on the absurdity of the CFM. But I remember playing Gabriel Knight 3 when I was a kid, and it all made perfect sense.

Technically, yeah. But to use the White Page, you have to know the code for the fireplace. And the brothers won't give you that until you've solved all the Ages. (That being said, it didn't change, so once you played through the game once, you could do it again in no time flat.)

I just saw that the Steam version of 2 was finally out. That was a good couple of nights.