pawper
Pawper
pawper

That's hot.

@Aimless: SE doesn't so much want to match the western market, but rather get in on it. And that's probably why they want Eidos.

@Cygnus_Mal: Don't forget Hitman and Fear Effect.

@userking: Only if they acknowledge the distinction between TR and PoP/AC. Lara needs to die, and quite often, kthxbai. Also, PoP/AC are sandbox-like games with lots of agency, where in TR environmental constraints are essential. I enjoyed AC tons but I enjoy the distinction between the series' gameplay. Ubisoft

@DarkGeneral: I know it got good reviews, but did the Legacy of Kain series sell well? If anything, that's probably what's kept a sequel from happening. I've heard some people say that the series has a cult following but not mass appeal.

For the tip-off, you're welcome. =) I'm glad you shared.

I'm still not completely convinced that this isn't ethnic centrist in some way.

Too much lag? Looked like the guy was doing ok on Guitar Hero.

@AllegraStreit: You've got it. Experience-driven design is the way to go as opposed to feature-driven design. A lot of people seem to think that what makes a game is its features. More is better, right? Wrong. In reality, it's the cohesion of the features; the dynamics. How the features work together to create the

Anyone keeping up with this game thoroughly would know that: