pannaplaya--disqus
pannaplaya
pannaplaya--disqus

Now do you already own a PS4 regular/slim? if you don't, then by all means go for it, but if you do, it isn't really going to be much of a difference from the original.

If I wasn't playing Nioh and post game for Pokemon Sun, I would have probably considered getting Awakening last month. However, Nioh takes up a LOT of your time so I think I will just wait until Echoes. Fire Emblem itself is a peak and valley game but I do enjoy playing it.

Well, personally if they need to take developers normally working on 3DS to help make more titles for the Switch, then I am completely okay with that. I'd rather have the Switch be given its best chance to succeed over having the 5-6 year old 3DS stay relevant.

Matt, what is your opinion on the Switch's UI? Is the home screen easy to decipher and navigate and are you able to go back to the home screen while in a game like PS4 or does it kick you out of the game like the Wii U?

Fire Emblem Echoes does look like a semi strong title this year though. I have only played one Fire Emblem game (7 for GBA) and I am personally planning to get that.

you said the putting the JoyCon strap on helps make the JoyCons feel more comfortable in your hand playing horizontally, so I just wanted to ask how do you feel about split JoyCon play overall? Is playing horizontally going to be a viable and fun multiplayer option or does it just cause complications?

Nintendo has already expressed interest in keeping the 3DS line going solely based on that being the handheld for children to play, since the Switch is not really designed in being childproof whatsoever. Whether that will be a hindrance on Switch sales will remain to be seen, but I kind of understand their approach if

E3 is really going to make or break the Switch sales for it's first year. While the games that they covered in the initial presentation are good for certain audiences (exception being of course Mario, Mario Kart, and Zelda which have that brand power), they need to show that a lot of the core franchises will be making

Everything or Nothing honestly had a better story than Die Another Day, and they relegate it it to being only a video game. I still think after Halo 1-2 and Star Wars Battlefront 1-2, the co-op mode was the best on the original Xbox.

You want the item that you don't want to disappear as the base, and the material is the one that will disappear but transfer what bonuses you want on to the base item. I can't remember if Soulmatch also brings the proficiency down like Reforging does, so just be aware that it might reset.

Are you not enjoying it because of the lack of progress being made or does the game seem to disinterest you the further you progress in it? While I absolutely love this game, I have seem a few people say they had one of those issues and quit on it.

Also the developers who are making it seem to have a really strong track record, so people will give this a chance based on that.

I find the blacksmith is mainly useful for Soulmatch where you can place the additional bonuses that you really like on a weapon that has a better level and rarity. As for the rest it may come in handy occasionally but like you, I offer most of my unwanted pickups for Amrita and change gear if I get a pick up of

That is Game of War, the crappy mobile game. Rome: Total War is an awesome PC game that came out in 2004 that people still play actively today.

I wonder if they are the ones who are the specific item evolutions for Gen 1. Bellossom, Steelix, Scizor, Politoed, Slowking, and Kingdra

Basically just look to see what gear you have and what interests you in terms of passive abilites (Lifesapping, Elemental resists, extra ninja or magic points, etc.) and those are the ones you would want to put on higher level armor. All the ingredients for smithing are found when you kill Yokai and signature enemies

I actually found most Soulsborne fans not giving Nioh the time of day until people kept telling them to try it. Now I have seen some say it is even better than the Soulborne games. This game has sold mainly due to word of mouth, either by critics or demo players that loved it (me).

What is wrong with complexity? Complexity gives the game more replayability, and you don't have to be that complex to enjoy both Nioh or Pokemon. I beat Sun without losing a single battle and I used a team entirely of Ghost and Rock types.

That's because this a game Sony perceived to be a niche title that only hardcore fans would enjoy, but due to Team Ninja putting everything they had into making this game great, this game is way exceeding expectations. I couldn't be more happy that this game is doing so well since I fell in love with it right from the

I have played and beat the Alpha (hardest iteration of Nioh), Beta, and Last Chance Demo. While I haven't finished the whole game I have bought the game and played the first 5 missions. In total I have probably put 20 hours into it even though only 5 of it was in the full game so far. Right now I stopped because I