Yeah, agreed. You got it.
Yeah, agreed. You got it.
Yeah. I wasn’t shocked when they killed Maria Hill because, well, Marvel hasn’t known what to do with her in years and that made her the “right” character to kill off in order to raise the stakes. That’s not something I’m in favor of but I think we’re all familiar with it as a pretty standard (lazy?) storytelling…
But like I said, the weird thing is I love Minish Cap! I dunno how much overlap there is between the Oracle games and Minish Cap but I assume it’s pretty similar. Maybe the experience they had from making the Oracle games helped them level up enough to make a classic Zelda game.
The funny thing is I genuinely enjoyed the 2007 Transformers movie, even buying the DVD and showing it to friends, but the reviews of Revenge of the Fallen were so bad that while a friend and I were driving to the theater to see it we actually wound up talking ourselves out of it and then I haven’t seen a Transformers…
The first time I saw this page was on Tumblr and somebody had edited so that Optimius (or... or, Orion Pax? I dunno this stuff, man) is asking if a hotdog is a sandwich and listen: I will never not see this scene without thinking of that.
I kept seeing people being so down on Secret Invasion and my wife and I were talking last night that while it’s definitely not our favorite show we’ve watched recently it’s been perfectly fine.
The entire moment with them in the pub was... so good.
I wish I liked these games better! I got Oracle of Ages a few years after it came out and wound up getting stuck somewhere in Death Mountain and never beating it. I finally played both of these when they came to 3DS and they’re definitely very good, but they also feel kinda... clunky? Like, it feels like they added so…
I mean, Phantom Hourglass and Spirit Tracks more or less fit the bill in terms of having lots of things to do on the map and fighting through themed dungeons, but the combination of the touchscreen-based controls and the vehicle-based gameplay on the overworld, they definitely have very different vibes than other 2D…
So something like this?h
Yeah!
Well okay let's not go too far
Yeah, we probably get McDonalds about as often for our kids and honestly I think we wound up with a couple sets of these cards last year.
All of the Pokémon featured, with the exception of Pikachu, come from Scarlet & Violet.
What they don’t mention is the intimacy coordinator was also extremely helpful in making the bear wearing a motion capture suit feel comfortable on set.
Yeah the insinuation that folks who aren’t enjoying the game are just made that it isn’t turn-based is a real weird one.
Well that’s good to hear. I did start (but haven’t yet finished) the second half of the demo, which seems to be a later level in which you have a couple of summons available. It still wasn’t clicking with me too much but I’ll still try to finish it. It also didn’t help that it was an incredibly dark level and I was…
Not to disparage the hard work on this project - anybody who dedicates their time to a weird passion project like this will always get my respect, especially if it’s something as wild as making an RE4 mod in Doom - but it’s always bizarre to me when you see fans take 3D games where verticality isn’t the most important…
Yeah, it’s the bland hero, the kindly king who is obviously going to get killed, the good-hearted younger sibling who is going to be taken off the board so the hero can feel bad, the evil mother, and a bunch of schlubs you are from minute 1 are clearly unimportant.
I finally played the demo and it was fine. Maybe it’s just a bad demo but none of the characters or story hooks really pulled me in and while I’m admittedly not a huge character action fan, the gameplay just felt fine; no more, no less.