otakunomike2
otakunomike
otakunomike2

That's pretty much what I was trying to say, except much better said. Almost like one of us is paid to write for a living

The fact you have a still working legacy account is actually rather impressive

He was a poster who went a little funny in the head, then decided to incessantly come back as new accounts. He doubled down on the troubles by always seeming to give the new accounts their own personas like some elaborate catfish and being sensible, but after a few weeks they would all start showing the same issues

These kinds of hackers normal targets are places like hospitals since they can shutdown their systems and know the hospitals basically have to pay up right away in order to keep their patients alive

I don't know, I think the threat of permadeath is more powerful than actually following through with it, especially if it leaves it vague as to when it will trigger. I know if someone dies in FE they're dead so I need to restart the map, likewise even if Mario dying annoy's me it won't cause me to rage quit my

If you're looking for 'accuracy' from an AVC article you're about 3 years too late

Or at least rescuing overmatched lugheads from ill-advised boxing matches against Drederick Tatum

So does this mean the kid now has a screenwriting credit?

I thought it had a good idea but a really bad fit in DC. The story practically screamed for being plot heavy and needing a publisher which would let it not worry about "cases-of-the-issue" and/or give it a set ending time frame. As is a lot of the interesting bits kept getting shuffled to the side or stretched out

Well sure, but then you're needing to spend extra work to get Quake to where Goldeneye was out of the box. Is Quake the better game? Almost certainly. Goldeneye was a hell of a lot easier to just jump into for people though, which is why it was so fondly loved

Actually getting Invincibility (beating the Facility on 00 mode in under 2 minutes) was so damn hard. To actually do it you had to hope for Dodd to spawn in one place and even then you had to be at a sprint the whole level

The SOE cheat he's talking about* opened a debug menu which let you do all kinds of crazy stuff. You could alter how high you jumped (even getting high enough to kill you because the game thought you would fall too far), unlimited ammo, no clipping, and in some levels even change who you're playing as notably letting

Really? Cause Goldeneye the movie was huge for revitalizing the Bond franchise and for being a really good action movie that teenagers could love. All the kids playing the game weren't necessarily going crazy over it, but it sure wasn't a strike against the game

well as Geradi points out in the article, the customization of each match was something that PC games just weren't doing yet. Being able to rewrite the rules so heavily meant that you could play for hours at a time every week with the same people and not have anything close to the same match, it kept the game fresh

You didn't see all those quicktime events asking you to scrounge for food?

Considering the Sand Snake predilection toward poison, she could have antidote or be immune. It would be like Cersei to try and get cute with how she kills someone only to have it backfire terribly as Tyene could then free Ellaria.

The game will occasionally tell you some recipes but cooking overall is a bit of a mess. As long as you don't mix multiple stat boost items or food and bugparts you're fine. The game really needed a cookbook feature since its a pain in the ass to remember most of the fancier items, not that they really matter

"There’s this one scene, which we shot, which basically, there’s a drug
dealer who busts into the room and I was sleeping with the dog and
basically giving the dog a hand job,”

When did Gotham Academy get cancelled? I haven't read it in a while (middle of the yearbook arc), but I might see about finishing it off now