ordohermetica
Magister Mundi
ordohermetica

It’s like the guy the other day who was insisting that the Fallout 4 screenshots didn’t actually look any better than Fallout 3.

For some reason, I can still almost instantly spot game graphics as game graphics, even in small photos like these. I couldn’t tell you why, exactly... but something about it is always slightly off.

That said, these are some pretty damn fine graphics, gotta say.

I ran afoul of this and opened a ticket. I never got a response, but I opened my game this evening and found my Murmansk, my original gold amount (they didn’t give me the premium ship I bought, but they refunded the gold cost), and an extra slot. So, it looks like they decided to just fold on it and move on.

...why does it have to be set in feudal Japan? Why not during the Meiji Restoration, and have a fascinating clash of old customs and traditions (and weaponry, like swords and bows) and new, industrial technologies?

Different option: they cropped the frame in video editing to focus on the relevant part of the video. It has a bit of a GoPro fish-eye distortion to it, so it’s entirely possible that it was a wide-angle lens that was indeed centered on them (with the ability to see both wings during flight as well), and they just

I’m guessing you didn’t watch the game play video. You’re one of the parents. You’re the only survivor.

Well, first of all, it’s available for Fallout 3 and New Vegas. The New Vegas version is more similar to what’s being showcased in the video, but the Fallout 3 version is just fine on its own merits. A little more complicated, but also a little bit more fleshed out in some ways (there are interior spaces, for example,

We’re deep into current-gen territory now, and they’re only now entering development. If I had any, I would bet money that they’re not going to release it for the PS3. Better start saving.

Yes. Real Time Settler was the best mod. One of my favorite moments in New Vegas was when I was randomly out in the wastes near Vegas and I heard a laser minigun spinning up. I ran around the corner just in time to see a caravan guarded by people in power armor shredding some Fiends that decided to attack.

It was my

I remember my first New Vegas play through being maddening. I’m a little OCD, so when I first visited Helios One, I picked up every single can and sold them to scrap merchants. Every. Single. One. And then I got this quest to go get lots and lots of cans, and it specifically told me to go back to Helios One... where

Glad to see that they’re taking a page out of New Vegas’ book and integrating functionality offered by mods. In particular, the “gathering scrap from random crap in the wasteland and using it to build a town with NPCs” is very similar to Real Time Settler and its not-entirely-friendly rival Wasteland Defense

Yes, though on the other hand, if you line up a shot and land it, you should hit your target, not arbitrarily miss just because your skill is low. I think making the aiming reticle/sights waver at low skill levels and become increasingly steadier at higher skill levels would be a nice compromise.

I like how the yelling noises are the same as soldiers dying in the first Command and Conquer.

Maybe... except that it was done a few hours before the campaign ended, which is often when last-minute pledges are made. But if people saw that it was already funded, they very well may have decided not to pledge it and just buy it when it eventually came out.

Remember: Vegas and its surrounding environment was specifically spared from heavy bombardment by House’s missile shield. So, yes, DC got hammered far, far worse (also, capitol cities are often targets in wars).

Or they realized that the mod that removes the green/brown tinge to everything was one of the most popular mods for both Fallout 3 and New Vegas and got the hint.

I keep hearing people talking about how much trouble they have with it on Windows 8.1, and I have no problems at all. Just get the Steam or GOG version. It works fine.

I agree, although FO3 was a more beautiful and atmospheric game, I think. Things like Point Lookout, for example, really just drive home how very, very good Bethesda is at world-building.

The perfect game would have its world designed by Bethesda and its stories, quests, and NPCs created by Obsidian.

You’re definitely missing out, then. New Vegas has some exceptional mods. Better than FO3 versions too, usually, simply because they’re ports from FO3 that continued to be improved in FO:NV.

...would you say that you’re not trying to set the world on fire, perhaps?