onetrueping
Michael Anson
onetrueping

Yes, because Epic should be allowed to destroy what people sought out and paid for.

A store isn’t a monopoly because it’s the only store in town. You can drive to another town and use a different store. Sure, they may not have spaghetti, but they’ll have other noodles.

No, their goal is to open a competing store, which they stated in their lawsuit. The same statement made in the Google Play lawsuit, incidentally, where it doesn’t really fit, but that’s their lawyers being lazy, I guess. Their claim is that they aren’t allowed to open that competing store. Given the level of quality

A 30% cut is the industry standard across all store platforms. It “seems high” because you don’t have any context for that. Apple has done nothing to enforce that cut in other stores, or force people to use their ecosystem, they only provided a competing product that performs well.

It’s already happening, their revenue already dropped by 25%. There MAY be a connection there.

Did you have a look at the “Epic Payment” option? Did you notice how it completely prevented Apple from ever getting paid for having Fortnite on their store (Fortnite being free), while at the same time meant an even larger chunk of money to Epic (players didn’t see a 30% discount on their vBucks)? They lowered the

Then buy Android devices. Samsung makes some quite high-end phones and tablets, from what I hear.

Don’t forget that their stated end-goal is to literally keep every red cent their game produces, without ever compensating anybody else.

Do you know they made a deal, instead of adhering to the same pay cuts other games make?

Remember when Nintendo and Sega had a stranglehold over the console market? And that upstart Sony made a console? Or when Nintendo and Sony had a stranglehold, and Microsoft made a competitor? Do you know why Sony and Microsoft didn’t bother suing first? It’s because they recognized that the only thing keeping them

You mean, like taking whitewater textures, and making them clear water?

I mean, they did great as long as they had something to base their work off of. They didn’t do well the moment they had to write stuff themselves. Given that this is a completed story, it might actually be decent.

Not only is it a kit you can buy, the process of building it requires that you take a dremel to an existing Wii motherboard. It uses the actual hardware, by cutting out the parts of the hardware it wants to use, and soldering contacts directly to the remains. I don’t know about you, but I’m not that brave.

I mean, the Rising Sun was removed from the banner, but the text was already on there, just not very legible.

Yeah, no. Apple is providing a service, and they get paid for that service. That service includes safeguarding security and quality. “Just the pay system” is ignoring the fact that that service is something that needs to be paid for. I have no sympathy for anybody that wants to use something without paying for it, and

The 30% revenue cut for microtransactions is so Apple gets paid for hosting free apps. That’s it. If you’ve got a better way for Apple to get paid for hosting apps that are free to download and funded entirely through microtransactions, I’d like to hear it, but all I’ve heard so far is that they shouldn’t get paid.

It can be, but that’s the discussion, isn’t it? Is allowing other markets on iOS actually good for developers? The Apple Store does thorough vetting, and additional stores without that vetting open up the system to the same kinds of conflicts, hidden traps, viruses, and security issues that are present on Android. By

Free apps with ads are likely paid for through a cut of ad revenue, though I don’t know the specifics there. Free apps with no ads and no in-app purchases are technically still giving Apple their cut, that cut just happens to be zero. And those are in the severe minority, anyway.

Again, I’m not saying I have a solution for this. I’m just highlighting that this is a problem that the advent of digital platforms brought, that is unique to the digital world (you don’t see Walmart asking Sony for a cut of everything someone buy on the PS store because the PS4 was bought at Walmart).

I mean, this kind of heavy character customization has been codified in Pathfinder for the last decade, and Pathfinder 2nd Edition goes even further in the direction of customizing play for specific character concepts. It kinda feels like WotC are trying to play catchup here.