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Game mechanics are not copyrightable. If they were, Capcom could have sued almost every fighting game ever made for being similar to Street Fighter. Nintendo couldn’t do anything here if they wanted to.

I don’t care about sports games in general, but this was beautifully written.

Skyward Sword forces you to replay through the first dungeon once as well. They rarely force you to go back to previous dungeons to get new things, but you often can get new collectibles by returning to previous areas of the overworld in Zelda games, which is certainly Metroidvaniaesque.

Finally someone agrees with me. BOTW felt like some spin-off that they were claiming was the next mainline game. It had none of the elements that I enjoy about a Legend of Zelda game. 

I hate most open world games, and the ones I like tend to be games where you can ignore the open world and choose to play it like a linear game if you wish, so I entirely agree with. A game advertising that it’s open world usually makes me want to play it less.

You can’t actually copyright gameplay mechanics. If they aren’t using the Smash Bros. name or any Nintendo characters, they aren’t doing anything wrong legally speaking. Plus as long as the gameplay is still well designed and fun with uniquely designed fighters, what’s the issue?

Wait, people needed an excuse to lewd Zelda from Breath of the Wild’s butt? That’s news to me. The internet seemed to already being doing that for quite a while as far as I can tell. As to how I know that...uh, probably best not to get too deep into that.

God I despise that criticism so much, mainly because the people making it have no clue what they’re talking about, and also ignore that Star Wars has never really presented space combat realistically (how can you hear the explosions in space?). But the bombing scene is fine from a science perspective. They clearly

Yeah, most fight scenes in Hollywood are actually directed by second unit directors who know more about how to direct fight scenes. I wouldn’t be shocked if the Russo’s had little to do with the filming of that fight scene.

I would assume that the gameplay is built off of the engine from Rehydrated, but who knows. It is what I would do. They already built it, and they know that that gameplay style works and has a fanbase, so it would make sense.

Yeah, their statement describes exactly why I don’t like most modern AAA games. I really enjoy progressing in stories in single player games and don’t like aimlessly wandering around completing random tasks that don’t directly progress the main story. I quickly quit both Skyrim and Breath of the Wild because a couple

But that might alienate the anti-vaxxers, and they don’t want to do that. Their money is just as good as everyone else’s.

Eh, Action 52, as atrocious as it was, was built from the ground up with assets that the developer made themselves as far as I am aware. It also was not officially licensed or approved by Nintendo, so you can’t really put any blame on Nintendo or their standards there. Their standards were actually pretty strict in

The games are mechanically great, but they all feel really similar to each other, and other than Wii’s introduction of simultaneous multiplayer to a Mario 2D platformer, none of them feel like they have anything to distinguish them from each other (and even that was repeated in the two sequels after it). They just

I’d also add his insistence on not having significant stories in video games as a major flaw, which I find ironic as Donkey Kong was a massive leap forward for video games as a storytelling medium for its time, but it’s like he has refused to move past that level. I agree with him that nailing gameplay is the most

Barbie: Life in the Dreamhouse has no right being as good as it is.

It improves greatly after the first season.

I have never bounced so hard off a show in my life. The first episode was way too loud and frantic and none of its jokes landed for me, and it made me depressed the whole rest of the evening after watching it. I thought that it was going to be bad, and it somehow was worse than my expectations. I don’t know why my

In most publications, someone other than the person who wrote the article chooses the headline. The author may not have chosen this headline.

I’m not defending it. This game in particular is disgusting and inexcusably awful. I’m just saying that it’s not especially surprising that it exists. I’m not happy about that fact, just noting it.