I’m having a hard time seeing them adopting a franchise about taking down a bigoted, fascist government, but they’ve co-opted pretty blatantly progressive media before, so who knows.
I’m having a hard time seeing them adopting a franchise about taking down a bigoted, fascist government, but they’ve co-opted pretty blatantly progressive media before, so who knows.
I wonder if right-wingers realize that they’re invoking a book written by an outspoken socialist whenever they invoke 1984.
Sure. But I think most people would feel differently if it’s just some random animator or marketer as opposed to one of the lead people on the project, as is the case here.
The late Alan Rickman by all accounts was an extremely nice person as well. Honestly, I haven’t heard much negative about the vast majority of the actors from the original films.
People have been making garbage, soulless children’s movies since at least the 60s. Not to say that your example isn’t a bad one, but it’s hardly new or unique.
That mechanic wasn’t in the original game. In the original game, you just had to wipe out each wave normally. You were still under the general time limit, but if it took 4 turns to kill one wave or something, you weren’t penalized as long as you still beat the whole boss under the general half hour time limit.
It’s not just you. They made the first phase of the Okumura fight way harder in Royal. The phases still all have weaknesses (except the big robot, but he didn’t have any weaknesses in the original either). But they have a huge amount of hp, get buffed, you get debuffed, and you have to wipe out each wave in two turns…
Huniepop 2 showed up in my father’s Steam recommendations, and he found the reviews on there and just how blatantly it was a porn game hysterical (he apparently has not browsed through Steam enough to see how many games there are just porn). He particularly found a review that complained about the quality of the…
I think that most that vote for him don’t like him. A corpse with an R next to it could win in Texas, and would probably outperform Cruz.
The lack of the getting a new item in every dungeon system was what I really was hacked off with in Breath of the Wild, besides the item durability system (which was why I nearly broke my gamepad in frustration, yes, I was playing on a Wii U). It completely removed the sense of progression of an expanding moveset, and…
So, basically Splatoon is just the equivalent to a bunch of American Civil War reenactments?
I’m pretty sure that 90% of this show’s viewers are just hate-watching it. I’ve yet to see anyone that actually enjoys it unironically.
The basic setup was this:
I just realized that Luigi is the Fozzie Bear of Nintendo characters.
That’s mostly true of the main platformers (other than Rosalina, who is a really interesting character), but some of the RPGs have managed to make characters with some depth. Ones that come to mind in particular are Vivian, Admiral Bobbery, Flavio, Cortez, TEC-X, Tippi, Count Bleck, Dimentio, Luvbi, and Fawful.
I honestly didn’t get to most of them because combat was so aggravating and awful to me (I despise weapon durability systems with every fiber of my being) that I put the game down after two hours, but the shrines that I played were incredibly generic and boring to me. They had some decent puzzles, but lacked that…
I’m not sure why the tadtones are always the go to example of padding that people bring up. Not because it isn’t, but I’ve always found the robot escort mission so much worse. More contrived, more annoying, and with worse gameplay. I always wanted to run my sword through that entitled metal jerk by the end of that…
And I play Zelda for the dungeons and to solve cool puzzles, and don’t care about the exploration. That probably explains why I hate BotW and love Skyward Sword and so many feel the opposite way. Eh, different strokes. I do wish that they’d release a game that did both well so all camps could be happy.
I still haven’t gotten past the first couple hours.