nuclearjackson
Nuclear Jackson
nuclearjackson

I mean, I can’t understand people like you. What do you mean “excess drama”? Devs mention their game having a certain feature multiple times, game comes out, feature is not there. Games evade a simple yes/no answer on whether or not it’s even in the game.

So that would mean that — like I said in my second point — he’s reluctant to come out and say that he couldn’t do it. I don’t expect him to give a definitive no. If what you’re saying is in fact the case, then I just want him to say that it couldn’t be implemented for the game’s launch and that it will be coming in an

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Sean Murray did. It was even in the article!

But they clearly said before that players WOULD be able to see each other, and this was something some people were really looking forward to. If the feature was later cut then the developers should have clearly stated that before the game was sold.

The dodginess is what all this drama is about. Why not just be blunt and explain what’s going on? Bugs are one thing, skirting around whether it’s a bug or working as intended is quite another.

Considering Hello Games added a “scan for other players” feature to the Day 1 update, they most certainly intended people to be able to find/observe each other. Even though Sean was dodgy in his tweets regarding the issue, he eluded to server strain so I’d guess that’s the issue.

Is this a broken feature, though, or is it a feature that was never implemented? And why not clear the air either way? Either “Players aren’t supposed to be able to see each other.” or “This feature currently isn’t working, but we intend on getting it to work soon.”

I can only see three possibilities here: