nowayman
nowayman
nowayman

@Holly Green: I'll give you an example. I worked at Best Buy, and we had a store meeting where it was decided a game would be had where all employees would run around the store looking for items that would appeal to an underutilized market, which was females.

@Holly Green: Nothing is wrong with liking pink (stereotypical or not), it's another thing for marketers to think that's all your gender is interested in. By and large in electronics, that's as far as they think. That's where THEIR brains stop. In regards to females, it seems like they make no attempt beyond a new

@SuperMary: And see, there's nothing wrong with liking pink. It's that way too many marketing gestures are made along this line. Girls = Pink in the minds of marketers. It's fine to like pink, it's another to think that's a catch-all for girl gamers' money.

@robinthakur: Logically, yes, but that's not their reasoning... even if their reasoning is wrong. Sony sees a standard or trend as affirming whatever ridiculous firmware they want to peddle, because it's somehow "better for the consumer". It's a twin lie of "we can do this cuz we're Sony" and "someone else did

I am amused by marketer's attempts at getting females to play games consists mainly of making things pink.

Perhaps they didn't sell so well, and aside from this article... they generally get greeted with tepid responses about graphic loss and about rehashing old hits.

I think it's more because NBC obtained the "Go to Hell" copyright for The Tonight Show last month.

How many of us would love to meet a bunch of people in a random space, realize a common interest, and build it into something we can be be proud of? I'd wager more of us would like that than another Caturday.

Love that picture. Bought it for a redheaded girl I was deeply enamored with after we started dating and she kept referring to me as her knight (plus her love of medieval literature). Then she went crazy and did her fellow lab worker while on a special trip to NASA.

I think I understand what they're saying, they just said it poorly.

Total dickery.

ACII... Game of the Decade for me. It had everything and for all its faults, I cannot remember the last time being so thrilled at a game world, so ready for more, so rocked by the ending. A hell of a ride, served up with some of the most detailed works of art to the point that my fiancee and I are likely going to

Zelda's never in any immediate danger. Usually she's placed in a crystal, or statued or frozen or waiting somewhere (presumably where there's food.)

Sheva didn't try to shoot me in the face while I was fighting Wesker.

hey, it's my old VCR

@Livingtarget: can dance if He wants to!: agreed. It wasn't a complete style change, but they're really pushing the system. I cannot for the life of me the last time any game decided to recreate Roman artwork on inconsequential tomb and sewer walls, to say little of the micro-tile recreations of complete works of art

I realized after the ending that. for me, this was the best game I had played all decade. Good combat, great exploration, great subsystems... all serving ambitious storytelling. It left me clamoring for more, at the same time offering a lot of replay.

@XavierHarkonnen: At the risk of continuing a pointless arguement, I was pointing out that Halo fans are a good deal of Xbox 360 owners, and system owners make decisions. Evidently, enough interest was shown by the system users for Square-Enix to put it on the system, and if you think they just said "fuck it, put it

@nowayman: I comment on something and it shows I promoted my own comment. That is plain wierd and ... uh, not my intent

@Scott J: It gave them options. Contracts and infinite monies come to mind. I would also point out that unlike most Microsoft-owned studios, Bungie didn't do layoffs last year, they did hiring. That is significant beyond Halo.