nikudan
nikudan
nikudan

See, that’s the wild thing to me. It IS a lot like TW3. It’s got a heavily character focused main story, with some heavily character focused side quests, and a smattering of less consequential side jobs.

I agree. Just finished my first playthough the other week and very much enjoyed it and the story. Planning on doing my second after a patch or two.

Sad part is, it’s actually a good game, it’s just not what people were expecting. After putting 20-odd hours into The Ascent, I reinstalled CP2077 and have been having a blast with it.

In some episodes, the Lower Decks “rookies” were incredibly stupid and juvenile (as well as unprofessional, which begs the question of what the hell the Academy does when it “trains” these people) while in others, an absurd amount of graphic violence and death was used for “comic effect.””

Counterpoint: “wacky hijinks involving obscure aliens and nerdy callbacks from previous Star Trek shows” is precisely what I want from a Star Trek cartoon, and Lower Decks’ affection/reverence for the canon at least puts it a cut above the other NuTrek series.

Season 1 was great, and it had a fantastic battle right at the end.

I miss Kaze and the Wild Masks, Wildermyth, Overboard, Before your Eyes and Dodgeball Academia on the list. And I’m not even counting those recent souls-vanias like Ender Lilies, Grime and Axiom Verge 2, that are probably worth more than the mediocre Bravely Default 2, Maquette and Unite.

This looks so good, but I find it difficult for me to enjoy top down games like this. They feel less immersive. Anyone else feel the same way?

The cyberpunk game I’ve enjoyed most over the past year was Cloudpunk. Intriguing story and characters, great synth soundtrack, cool voxel based graphics, loads of neon and you get to pilot a fleet of hover cars. It rules.

I don’t know if it’s really the fans doing that, I think Cyberpunk fans are too busy enjoying the game.

ME:A wasnt even a bad game, people were mostly just upset it wasnt the Mass Effect game that they wanted.  It was a good game, but not a good Mass Effect Game

From what I gathered from several CyberPunk articles is: Money. That’s how it got greenlit. the publisher (WB) wanted it released, CPDR’s executive team wanted it released, shareholders wanted it released. Each group disregarded the developers warnings as to the state of the game and how it would impact the brand

They likely reached an agreement with CDPR about refunds. That was the main issue. CDPR told everyone “if you don’t like it, get a refund” and Sony was like “nah man, that’s not how we do things”. So they took it all down.

Andromeda discourse was driven so much by bad faith bullshit (you get more clicks by dogpiling) and conflating PC glitchiness to consoles. It was by no means perfect, but I had a blast with it at launch on PS4.

I’m nearly finished with my Cyberpunk 2077 run. On the final mission now, which just sort of...happened.

Because Sony and MS allowed it to. In the end, they have the final say of what gets put on their platform. It’s quite clear that this game was not optimized for old consoles. I don’t hear many people complaining of it running poorly on Next Gen consoles and decent PC’s.

Releasing patches, holding meetings to calm investors, tried getting the game back on PSN, working on the next-gen update and sort out the mess of their data getting hacked.

I don’t care why they did it, I’m just glad someone did and a developer got called on their bullshit by a big company. 

I’m going through my backlog of games wrapping up my trophy completion for some last few I’m missing. Over the weekend I fired up Mass Effect Andromeda for that Insanity difficulty playthrough and it gotta say this Cyberpunk debacle has really made ME:A outrage look pretty tame by comparison.

Biden’s choice of running mate will probably make or break his campaign’s ability to drum up the enthusiasm crucial to actually winning the general election...