nekowolf
Nekowolf
nekowolf

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And I heard he was lightening up a little bit near the end of his life, after he moved out with his wife (I forgot where they went, though). Basically, a change in environment was nudging him towards a slightly softer attitude. Then he died.

There will be no need for the uprising, for we shall have defeated ourselves in our sinister and depraved gleeful madness, bound to joys of bestial lust of carnage of suffering, our totality ceasing in any higher meaning other than to consume, to defile, to mutilate.

Yes, but the ones who have to deal with it are the ones getting hurt by it, and it makes it far less likely for people to deal with Nintendo in general. Okay, I'm making videos and making profits off of ad revenue (hypothetically). I could deal with Nintendo's bullshit, or I could simply not make Nintendo videos. Or

From what little I understand, part of the problem is that games require a personal input. They are, after all, interactive. While you can sit there and watch a game, it really is not the same as playing a game (although some people seem to think so).

But that still affects people in a negative way. Like a Nintendo-centered channel, or someone who is a big presence in Youtube who does reviews. For many of these people, this is their career at the moment, and those that do this stuff for free are usually either doing it in their free time for fun, or are trying to

He didn't say anything. I don't know where people get these stupid ideas.

Mechanically, they're quite similar, I'll give you that. But it's what's around those mechanics that are quite different... hmmm, sort of. Variations, of course. The thing about, say, the Forest versus something like DayZ is, let's be honest, the cannibals are fairly intelligent, especially when compared to the

Starbound is the same as the The Forest, and The Forest is the same as DayZ? What crack are you smoking? Hell, I don't even know why Starbound is mentioned. I certainly wouldn't call it "survival."

FINALLY. The lack of an expansion was one of the main reasons I stopped playing GW2. Sorry, I never really got into the whole Living Story stuff, especially since you couldn't go back and replay ones you missed. If I can't do them on my own time, then why bother? So maybe this'll get me back into it for a while.

No problem. I also was playing from the very first day, so I know what it was like. I'd say it's definitely better, although there are a few things I'm a little miffed about, mostly in terms of how the universe generates. Now, you got certain types of stars (Gentle, Eccentric, Radioactive, Cold, and Fiery), and they

Well. I'm not sure what you mean by "customizable" per say. Each ship has its designated design, and that cannot change so far, but they are upgradable to include more rooms. There was a boost and re-balancing of loot tables I think, yes.

I'm also someone who had such charges. There was AC 4, AC 5, Far Cry 4, some DLC. It totals over $250. Thankfully none of the charges went through - they were put on hold and I managed to cancel them.

It's still fucking bullshit, so it doesn't change my opinion any.

I really hope so. Maybe I misunderstood, but either way, I'm against region-locking in general. I understand the idea behind it, however, it's ridiculous. Especially for something like Steam, where they could potentially make a much more refined system rather than this overarching "block all the things" approach.

This is fucking retarded! I'm American and live in America. One of my closest and dearest friends is Indonesian, and lives in Indonesia. So now you're saying I can't gift her games for, say, her birthday or Christmas? Fucking bullshit.

The differences should be obvious. Their narratives are completely different. Speaking mostly with Saint's Row, since I haven't played any of the more recent GTAs nor Spec Ops, the civilians are only really there to be ragdolls, and that's it. Plus, in GTA and SR, there is a kind of absurd humor in it.

"just mean developers can put out a product missing tons of features and add it in later in development."
As if the practice started with Steam's Early Access. And the time it takes is irrelevant to whether something is beta or not.

You weren't promised shit. They made a fairly arbritrary date, and missed it. Happens all the god damn time in game development.

The whole point of a nightly build is "this is what we're working on." They're like the alpha's alpha. Of fucking course they're buggy and "don't add much," they are there only to show off what's being worked on.