I avoid crafting unless absolutely necessary and I enjoy the game just fine. Paragliding with Tulin and Ascend can explore most of The Depths, Hyrule and the sky islands just fine. I only build when it’s required for solving a puzzle.
I avoid crafting unless absolutely necessary and I enjoy the game just fine. Paragliding with Tulin and Ascend can explore most of The Depths, Hyrule and the sky islands just fine. I only build when it’s required for solving a puzzle.
I got excited about a new Crash game for a second there until I realized it was Crash Team Rumble. I forgot that game was in the works since its announcement.
Diablo 1 was plagued with “trainers” that modified your locally stored character files and gave players impossible abilities. Duping the least of that game’s problems and Blizzard had no way to combat it without moving character files server-side.
I’m baffled by commenters acting this like this an example of evil capitalism at play. It’s just a software company fixing bugs.
My complaint is that the dynamic resolution seems far more aggressive than BotW. The dynamic resolution in docked mode dips lower than Breath of the Wild and utilized far more frequently to achieve the 30 FPS lock.
BotW: 1440 x 810 ~1600 x 900
The SNES version runs at a higher resolution and displays more of the area on-screen. The music isn’t as good on the GBA version.
The guy frequently pumps out quality videos that get more viewers than The CW Arrowverse shows.
With this, MechWarrior 5, Armored Core VI and the BattleTech: Mercenaries kickstarter making over $7.5 million, I feel like mecha fans are starting to get some love. Now if we can get some big-budget mecha streaming series or movie.
Same. I had to make occasional use of stamina food and only noticed after completing the third shrine that I might have been going backwards.
Google-fu says BotW is 14.4 GB after updates.
A publicly traded company with nearly 400 employees that seems to be mostly owned by investors feels like a bit of a stretch to call “indy”.
Even worse is that Redfall got delayed a year and still turned out this way.
It doesn’t help that their fries are incredibly bland, boring and stale these days. Say what you want about their burgers but their fries used to be the best of the fast food chains. It’s weird to say I think the chicken joints have better fries than burger places now.
It’s Illumination. Most of their productions are shallow but entertaining. And on top of that it’s Mario... which is kind of a perfect fit.
Because clicks.
The later half the Death Note was just awful. I kind of wished Death Note ended with Misa coming to her senses about Light, killing him and usurping him. He didn’t need to be caught. His circle of associates could have just been his own undoing and the torch is passed.
Former employee here. When I started working at Blizzard back in 2005, my manager complained there used to be a similar policy that got abolished because good employees were being written up and fired. If I recall correctly, it was bottom 10% who was targeted prior to my employment regardless if they were meeting…
I wished GTA had a co-op mode for the story. I figured the limited two-player in San Andreas was the start of something bigger but nope. I have no interest in a versus mode for story-based games.
Why would revealing a game “too soon” cause work-balance issues? The issue is committing to a release date that isn’t attenable. Blizzard announces games way in advance and usually announces a release date when it’s ready.
how much are you willing to bed Mario[..]