needle-hacksaw
needle.hacksaw
needle-hacksaw

I know where you are coming from!

Honestly, there are instances were not being rejected feels weirder. I remember being very irritated by the fact that in Persona 4, it was downright expected that you’d declare your undying love (or whatever intensity the teenagers in the game muster) to one romantic partner and then skip to the next without the

I’d say that Deep Silver / Saint’s Row IV gives Bioware a run for their money. I mean, there’s literally nothing like being rejected by Keith David. It left me with conflicting feelings: On one hand, in a game that gleefully skips to the end with every romance, having one crew member who doesn’t want to hear about it

While it was a TV movie and not a series, I can’t help mentioning the crossover the different Turtles iterations had with themselves in Turtles Foreversomething that sits somewhere between Inception and incest, I guess, and is equal parts fascinating and alienating.

It was a weird year, game-wise. The trend of “playing not as much as I used to” continued and I really felt out of the loop. At the same time, the 2020 releases that I actually did play made it onto some lists:

Funny. The only film of them that I saw was Resolution. I liked it when I saw it at a festival, so much so that I read reviews about their later movies, noted their names in my “Watchlist”, but never got around to watching them. And still, when reading the somewhat vague title, I immediately knew that it was Benson

OMG, I had totally forgotten about The Other Site. Thanks for the reminder! I just checked it out and... it’s alive! And kicking! I’ll gladly visit more often. (Even though I still like the weekly posts here.)

Thanks for the review — I’ll certainly add the book to my ever expanding reading list. It has a fair chance to not stay there too long, though. In fact, I’m currently reading Gilead, taking a lot of time doing so, because it’s just so wonderful and dense.

Hey, what are you doing in the Grays? Didn’t you use to be a regular commenter here? Anyway, thanks for the encouragement -- I think I don’t have to buy a new game again until... 2022 or so.

That’s interesting. Rogue Legacy was a rogue-like I didn’t spend too much time with (relatively speaking -- I probably still logged a good dozen hours or so). Because I had the impression that even the original game got more repetitive than a good rogue-like should, once you hit a skill-treshold that made progress

That’s a good way of describing it. Though there’s a place for that kind of game, too, I think.

Yeah, that’s certainly what make the genre so well-suited to my playing habits, too. (The same is true for THPS: or can pick it up whenever you want, and you’re all but guaranteed to make a bit of progress, beating a goal here or there, or just to have fun.) It’s also why I play significantly more since I got a Switch

The older (and the dad-ier) I get, the more I think that the “endless game”-thing seems a bit like a wish made on a monkey’s paw. When I was a child, I couldn’t imagine anything better than an endless novel (I thought I had upon finishing “Lord of The Rings”, before I encountered “The Wheel of Time). Now I’m at a

Funny that ESPN Winter X Games Snowboarding got such bad repp. I didn’t own a PS2 until the PS3 came out, but I played it on PC. Extensively. I think it’s the same phenomenon that repeated itself many years later when Steep came out: Both games were often dismissed by people who were looking for... louder,

I’d argue that there is an even better reason to have nothing but contempt for that movie: The 1987 NES game that it inspired. That must have been one of the most frustrating experiences I had had up to that point in my life. (I was a child, mind you.) About 5 minutes into the game, you have to land your plane on a

The lockdown (here in Switzerland) has been a strange experience, pop culture-wise. I mean, I have complaint for years about how streaming services around here are really not great for anybody having a taste a bit more varied than “A smattering of blockbusters that Netflix could liberate from the entagled web of

There was a mini-sale on the Nintendo Shop two weeks back, and it helped getting closer to the plan I had made for my Switch when I bought it last Christmas: transforming it into the most convenient way to play my library of beloved indie games from the last years. I still have a somewhat uneasy feeling when I’m

I completely agree. Albeit I was possibly even more mesmerized when watching the opening of Hou’s “Millenium Mambo”. I remember an honest-to-god feeling that what I was observing was the apex of human beauty.

Good question! First of all, I wouldn’t think of it as a “demo”; even though you get a good impression of the artstyle and how the game uses somewhat limited interactivity to tell its story, the mood is different from Night In The Woods proper. Both try to stretch somewhat between a sort of twee quirkiness and

Normally, I would be playing The Longest Night, the free Night in The Woods-spin off that is actually significantly better than the main game. I very much plan to make playing its 2 or so hours a Winter solstice’s tradition (it’s honestly one of my favourite games of the past few years). But since my PC is temporarily