needle-hacksaw
needle.hacksaw
needle-hacksaw

Spaceteam really is amazing, and one of those games that "non-gamers" easily get and can get to like. It sounds even more ridiculous when it's played by non-native speakers shouting sci-fi gibberish while modulating three different accents in one overwrought order. Fantastic.

Last year, I heard Nyfllas (of modest "Knytt Stories" fame) have an interesting talk about this very subject. You can actually find it on Youtube, it is worth a look: http://www.youtube.com/watc…

Very interesting to hear!

Not much substantial to contribute, but I wanted to stress how amazing those Shinobi III screenshots still look. Really impressive.

And here I was thinking that psychotropic cigarettes were an original idea Deadly Premonition had. Even though I used to believe that they did not play mind tricks on Agent York, just that he surely liked to take long and thorough smoking breaks.

Yeah, Welcome to Night Vale is really good with that — not only does it, surprisingly, never cease to be funny. It also helps immensely in shaping the world and giving orientation to the listeners in a medium that only relies on one channel. It's basically a web of running jokes that is each week set in motion by the

Seriously. At this point, flipping through his "Cabinet of Curiosities: My Notebooks, Collections, and Other Obsessions" basically feels like reading early Adrian Tomine-comics… people brutally overinvesting in passionate relationships that will never come to pass, leaving behind a trail of broken hearts and mildly

I will definitely make some time for Kentucky Route Zero Act III. Which will be more time than I would need just for the new act, because I made it a habit to replay the whole game once a new act comes out. (If you can call it a habit after having done so once already, and planning to do so in the future.) The game is

Thanks, as usual, very late!

Thanks for the reply!
I always thought of Star Citizen as space fight sim with MMo aspects, but I should probably pay more attention to it. (Especially since I like doing barrel rolls while shooting lasers.) I also had heard that people put high hopes into Everquest Next without ever actually reading up on why that is,

I hate the de-spawning with a passion. I don't mind sounding pretentious when I say that it betrays the whole ethos of the series. Before, the games had faith in you and your capacity to learn. They might have beaten you to death with one arm, but they helped you up with the other one, patting you on the back, saying:

Back in the elder days of Ultima Online, some friends of mine used to play on a roleplaying server. (I couldn't play it myself, because I did not have internet at my house.) That was actually pretty awesome. Since you could not actually play as other races, people would forge Orc masks, forming tribes, and everybody

Might already have mentioned that, but it's likely that Ice-Pick Lodge will start a Kickstarter soon to do a remake. (They made a call for extras a while ago, asking them to be dressed in a way that strongly suggested it was about Pathologic.)

I just played it for the first time last year, wanting to relieve that old Zelda-magic I hadn't experienced in a long time… and I loved it.

Nobody will read this since it's at the bottom of the page, but I wanted to mention it nevertheless: Just two days ago, I rewatched the intro to Captain Future for the first time in decades, and I was absolutely amazed at how it's basically the opposite of everything else in 80s cartoons. It's slow, it's long, and

I would have hesistated to mention Les revenants because it has not yet stood the test of time… but yeah, it's the first thing that came to my mind right after (or even alongside) the undeniable classics. It's just beautiful, and I figure it will be so even in a decade.

If you watch the trailer and listen very carefully, you can actually hear Michael Bay sobbing over the realization that orange, teal, and green do not mix all that well.

In the German dub, he says that he had lost a "Wurfstern", meaning "throwing star" aka shuriken. A shuriken! I was a wee lad back then who couldn't understand a word of English… but you better believe that it was the day my lifelong hatred for shitty German translations and cheap voice actors started.

While I'm usually more than wary to plug my own stuff, I hope it's ok if I do make an exception here. Sometime last year, I launched an (ongoing) series of articles, (long interviews, mostly) dealing with the thin, fuzzy line separating literature from videogames. I talked with the guy behind Black Crown, for example,