mythology
RenegadeMyth
mythology

Another way to look at it. If a company is being picketed because the company did something illegitimate and proof was brought to the attention of the masses and one of the executives involved kills himself over the guilt, is it the fault of the people picketing the illegitimate practices or the company who supported

Surreal Future Moment: Movie is actually successful and popular. Boy Scout membership up 30%.

I don’t suppose if we purchase The Taken King, we’re going to get all the expansions in between. If there’s enough changes I might actually go back and give it another shot.

Not to be down on Blizzard, but this is kind of how they’ve been when developing new games lately. They start with something that’s pretty much ultra conservative, draw in a bunch of players, then continually amp the insanity on the game until it’s wildly unbalanced.

Further proof that taking the 5 for any reason is death.

I can understand pirating a game if it doesn’t have a demo, just to give it a trial run, but if you can’t part with a small coffee for a game that you regularly play and enjoy, whether made by an indy company or a big name company, that’s just shameful and rather sad.

First World Whiner Problems

Don’t have to do the rezz mechanic though for Fenix. Just his passive switches him between Zealot and Dragoon each time he dies. Could have him something like Murky/Lost Vikings. He’s worth 0.5 kills if he dies as a Zealot, then when he goes through natural respawn he comes back as a Dragoon. It’d be a neat Champ

Just gotta say... those Last Airbender references on Kharazim’s basic skin and the Jade Dragon skin, third color palate.

The only way to fix that is a surrender option. You’re never going to be able to “fix” people leaving in a competitive match. People will bitch and moan much harshly about joining a losing ranked game in progress then what you hear currently about people losing.

While I realize that longer punishments tend to cause people to quit games, 15 minutes for leaving a match doesn’t seem like a terrible thing. I really feel punishment for quitters should be 30 minutes+ in all games like this.

I’m not exactly sure, but I would say that it’s because it’s much more difficult to hide. On a pain scale it’s generally 1 through 3. 1 being “oh this is okay”, 2 being “okay this is massively uncomfortable” and 3 being “this is what death feels like, I’m going to die because of this.”

The Butcher was designed to specifically counter tank types, he’s not particularly strong against other Assassins. I mean pretty much any Assassin will really hurt someone if you jump them properly. Just gotta play prevention, don’t let him get Fresh Meat stacks or when he starts getting too many, focus him.

It’s kind of crazy how much we underestimate the power of the technology that is so prevalent in our society nowadays. I mean it’s so rare to find someone without a smart phone and a crazy percent of those people can’t seem to think of it as more then JUST a phone.

Whenever I speak with a mechanic about major changes to my car, I always say, “please wait a moment.” I pull out my phone, “I’m sorry I need to record this, I tend to be quite forgetful and it’s important that I keep a record.”

Hmm, not sure I totally trust their track design specialists however, as some of these track locations seem like TRAPS

I’ve had tons of people just be like “it’s over, we’re going to lose” just because we’re getting dominated in team fights, but then we win the match.

I’m talking about the side effect of his passive where he can harass while dead, I wasn’t specifically talking about the fact that he’ll re-raise in lane. Secondly, you guys are taking hearsay as law with an obviously vastly over-powered ability, so I wouldn’t get your panties in a twist over whether that’s how it

Lacking doesn’t mean that there aren’t any, it means there are very few. I’m specifically talking about characters that fulfill the role halfway between Assassin and Tank. Tanks are supposed to survive and maintain control a fight, Assassins are supposed to just annihilate a target, but really besides Sonya and

Leoric looks like he’s probably going to be a bit more a Bruiser then outright Tank, which will be nice, Heroes currently feels like it’s lacking some in the melee department when it comes to damage dealing. As for his passive, sounds strong when you hear about it, but depends on how it’s actually effects game play,