moosecommander
MooseCommander
moosecommander

Hadn't heard that - absolutely insane. I wonder what the initial loading screen is like - Skyrim usually took 20 or so seconds to load initially.

compete -

Yeah, I would love the opportunity for that. The game would just need to be based around that mechanic.

Fair enough. My point was more so that if someone can sprint for longer and farther than another player, that's an 'unfair' advantage in the world of competitive gaming. Games are designed so that each player trait, class ability, and weapon are somehow balanced so that a situation is never distinctly unfair to

Well, the whole point of Halo or Battlefield is everyone is on even playing field. Movement speed, player height, etc. are all exactly the same between characters.

Depends on the game. For Skyrim, I think it is a great idea and I'd love to have the feeling of being a "virtual tourist."

I disagree. Emotion can exist entirely without new facial animation tech. The idea that our characters will look more lifelike will make it easier for these emotional experiences to happen isn't true.

One thing to remember is this is an open world game, like Skyrim. And it's bigger than Skyrim.

To be honest, the bugs I ran into in Bethesda Games - specifically Fallout, as I never had any issues with Oblivion or Skyrim - always made the game feel more quirky. I never had any game breaking issues, but I never played on PS3, so that was probably a big help.

I personally am not very excited by the Blizzard partnership. Diablo 3 will have been out for over a year by the time it releases on PS3 and PS4 - unless it comes with some sort of expansion pack with new classes at a $50 or so pricepoint, I think it isn't important. I liked Diablo 3 but I am over it at this point,

Alright, I'll bite.

I think PS4 will most likely have the edge in terms of "power," but I think Microsoft and Nintendo proved this last generation that having the most powerful system doesn't make it the "best."

I work in the industry, so word like that gets around. But when I last heard any info, they weren't the final dev kit versions. At that time Durango had a slight leg up for having a slighty better GPU, as well as more direct access to the hardware as opposed to being blocked by certain APIs.

Sorry, but it is hard to take your point seriously when you use a $ sign in the Microsoft name. Makes you just look like another idiot fanboy and makes your point look like an illegitimate raving.

Which developers? The ones who presented at the PS4 event? What do you expect, for them to present at the unveiling and talk about what a piece of shit it is to develop for?

Oh, certainly. I agree - no way of knowing. Xbox has been handling the 360 currently much better than the PS3, in terms of creating a strong community around Live, providing great content, etc.

I don't think we're talking specs here, I think we're talking overall user experience.

I know, I'm just merely pointing out that the core argument is at fault. That's not your argument - you're nitpicking on a different situation that is also irrelevant. It doesn't matter if the studio is in Canada and the corporate HQ is in America, because American taxation for Obamacare has nothing to do with the

Also irrelevant - Obamacare to this entire situation. This has nothing to do with health care, and everything to do with EA's bottom dollar. Lay offs like this happen and will always happen. They happened before Obama was in office and will happen long after he is gone. This has nothing to do with Obamacare, so it

Considering the success of Steam, it's highly unlikely they're having financial issues.