moosecommander
MooseCommander
moosecommander

Disrespect does not inherently imply intent, and I'm not sure why you would even define it in that matter. It's very easy to be disrespectful without intent, whether through cultural bias, lack of information, etc. Find me any definition - and provide a source - that states intent is required for something to be

I think its a fair title. You can disrespect a fan base by veering your story in such a direction that it is untrue to what has come before it. For example, its fair to say the Star Wars prequels disrespected fans of the originals by being untrue to the style and form that the originals presented. That things like

Precious, precious latinum.

So, we're not allowed to judge an ending? I agree that it sets a bad president for Bioware to cave to pressure, but to suggest that we shouldn't judge art work for its worth, or that if we do judge it we should be shamed, is absolutely ridiculous.

Honestly, LucasArts is working on an "unannounced shooter using Unreal Engine 3," according to their hiring sites. Take that as you will, but a Battlefront game is definitely a possibility based on that info.

Sweet. 200 is the sweet spot, but 184 is close enough.

Oh gawd, I love me some art book. Any word on how many pages this sucker has?

And that's ultimately why these things happen. As cool of a concept as 256 players is, its execution was sloppy.

To me, that just sounds like poor management at the studio's level - for example, a failure to develop their own IPs, as well as their ability to pick which projects they can realistically finish in a time frame publishers want them to.

And it was still terrible.

To be fair, we really don't know how much blame falls on the publisher or Obsidian. Just playing Devil's Advocate, but I think that you can't have that many buggy releases without some of the fault coming from your own studio. Publishers certainly do have a tendency to force things out the door, but if left to their

I'm a French speaker so I am aware of its actual meaning, although I find it interesting that the original poster noted that the pun "fails" for those who know French. I would argue those who know French are the only people who will understand it.

The point of the pun isn't to be funny, or even make sense if it's translated. His name is Molyneux. You want to say what he would "do." You call it Molydeux. Doesn't make sense if you try and translate it, but it makes sense when you're saying it.

I submit this as the topic for this week's Kotaku Shop Contest!

They already raised $80,000 for Child's Play.

Oh, I'm not counting them out just yet, but they're definitely on the decline, and I don't the Wii U is the answer to their problems.

Of course it can be on par. It will be on par. Nintendo's whole strategy is focus on gameplay (or, as I see it, gimmicks) and graphics and hardware don't really matter as much.

Totally agree. Nintendo is really one bad system launch away from being in a very tough spot. Microsoft and Sony have other businesses as back up or as their main source of revenue, but Nintendo is pretty much the only exclusive game company that makes hardware. Considering the poor launch of the 3DS, and (from

I haven't seen it either, but the consensus is that it is just as bad - if not worse - than the original, and that is was basically a money grab considering that Cars made the most money because of toy and merchandise sale. Kids apparently really love them car toys, enough that they made a sequel to their worst and

Fair enough, but I really don't think it warrants being called out on. I think it's fair to say that, considering I thought the Mass Effect ending wasn't great, that I could state how I'm really looking forward to this game. It's the gritty kind of sci-fi I love. Maybe my comment should have been longer, but I