mookalakai--disqus
Mookalakai
mookalakai--disqus

Burger King consistently has a much more depressing clientile than any place except maybe a strip club. At least at McDonald's you see a variety of people, construction guys on their break, douche bag teens, busy moms. At Burger King, its pretty much always single, overweight people. I mean, I'm contributing to that

Never walk to a Burger King, because what's your exit strategy there?

I don't know if this is reference to Sonic the fast food chain, or Sonic the Hedgehog, who likes to eat chili dogs for some reason. Either way, we all lose.

Caring about the Cubs has only ever been an excuse to eat more hot dogs.

The food traditions of Chicago are pretty much the only thing its denizens can point to and be unabashedly proud. Otherwise, we're pretty much one of the most racist, corrupt and violent cities in America.

I had the same feeling, I doubt I'll ever replay The Witcher 3 or Inquisition because there's so much meandering. I replayed Skryim and Fallout New Vegas with different characters like 5 times each, so maybe I've just lost my taste for big open world games.

It should have been just a straight up stealth game, and focused everything around that, because the shooting was terrible. I know you can play it pretty much entirely in stealth, but the shooting and even the weird martial arts brawler focus probably should not have been there.

I think I actually enjoyed DA2 more than Inquisition for that reason. It had lots of problems, but at least it wasn't filled with completely boring and pointless side quests like Inquisition, and a really underwhelming story. All the boring stuff in Inquisition made me forget the stuff I actually liked.

The Saboteur is the worst game I have played through 3 times.

Telling people you don't drink is like a challenge for them to get you drunk, so it's often best left unsaid.

I think every boss fight in every game from now on should start with the boss either asleep, chained up, or frozen solid, and you have you free them to start the fight.

If too many of the mechanics that were unique, like masks or sailing were merged into the other games, there wouldn't be enough to distinguish those games. Most people already complain that there are too many core similarities between games, so each game kind of needs its own unique hook in some way, shape or form.

There's not a lot of mechanical depth to it, but the fight against Goht in Majora's Mask is probably my favorite because it's basically like a chariot race.

Yeah but sometimes Jefferson was really stupid.

Ow, my pride!

I remember playing it on a computer at my mom's work on a take your kid to work day, it's literally the only memory I have of that day.

That's my main problem with No Country, there's so much mumbled dialogue that it really requires subtitles.

Game of Thrones has been pretty consistent about that too.

As long as they operate with a proper firearm license, I don't see the problem.

Most of the people you interrogate really exaggerate their facial expressions, like really obviously avoiding eye contact for like 30 seconds, which would be incredibly awkward in a real face to face conversation.
One of the things I really liked that LA Noire did was the progression of difficulty in reading people who