You don’t need to, but if you’re like me, you’ll be curious for the NieR back story after playing this.
You don’t need to, but if you’re like me, you’ll be curious for the NieR back story after playing this.
I played and liked Bayonetta, but honestly, NieR: Automata doesn’t feel like Bayonetta AT ALL.
By the way, “canon” is also not a true/false black/white thing. Something can be judged by the metric or how close it comes to being an official canon or not. This isn’t something that “is” or “is not”, without any shades in between.
Something doesn’t have to be WRITTEN by authorative persons to be canon, they just need to acknowledge it.
Hold on, how was the Master Sword at all in The Legend of Zelda, and The Adventure of Link? The sword there was called the “Magical Sword”, and in the original Zelda it was in the Cemetery (beyond the Lost Woods), and in Adventure of Link you already had it from the beginning. Or is this something like lore not in the…
Oh you silly Americans with your inches and feet and what not.
Nintendoesn’t what Nintenshould.
Wow, so the weird doll like creepy 3D look was already there on the PS2...
He “did” nothing. He is producer, not game designer, art director or story writer. You mistake what his position was: he was managing the production (so that the project gets done on time and within budget), and acted as a representative for the Tales series outside.
He’s “just” producer, it’s not like he was single-handedly responsible for every creative or game design decision in those Tales games. Quite the opposite from it, actually.
Actually, he was the producer of those Tales games, not the designer or director. Of course he still had significant input, but he was not the lead on neither game design, art direction, nor story of those games. His main position was a representative for the Tales series outside, and producer (i.e. managing smooth…
I would say those are just mood boards and nothing concrete yet at all.
Infinite Undiscovery was only published by Square-Enix though, developed by Tri-Ace, who are independent from Square-Enix (not to say that Square didn’t have any input, but Tri-Ace games are known to be hit-or-miss).
It’s actually the opposite around: the good titles you mentioned are first party titles from Square-owned studios (such as Eidos, IO Interactive, Tokyo RPG Factory), while Star Ocean is “just published”, since Square-Enix doesn’t own tri-Ace (the developers of Star Ocean).
I so want this as a real game and I have no idea who Simon Stalenhag is.
At least it’s not a Pachinko machine...
They were included because they were not explicitely excluded.
That’s untrue. Originally those dual citizens WERE affected, and countless of these people were stranded at the airport. It’s only after a clarification of the administration that those were admitted in.
Yeah, but in that case they won’t let you in. Dual citizenship people with one of the citizenships from the affected countries have been affected by this ban.
It doesn’t help with Iranians. You cannot revoke Iranian citizenship, so any Iranian who gets naturalized will automatically have dual citizenship. People with dual citizenship have been affected by this ban too, originally, until they clarified it for greencard holders.