I specifically remember fighting two Sagat players in Street Fighter IV named, respectively, tigerupyourbutt and fish&spaghetti. Not sure why I remember that.
I specifically remember fighting two Sagat players in Street Fighter IV named, respectively, tigerupyourbutt and fish&spaghetti. Not sure why I remember that.
It’s not Yu-Gi-Oh but I built this prototype app for iPhone recently
Here’s a few of my favorites
Seems like a good makeover to me (relieved Flames fan here)
As long as the elusive target isn’t on high alert, you can restart the mission as many times as you want.
I recall seeing most machines at Taito Stations employing player cards, maybe they want arcades to stick to player cards and phase out coins? I can’t imagine an 8 yen difference being noticeable with cards. Requiring coins to play seems to be a relic of the past before cards were a thing (but I admit they’re still…
That’s so awesome. As a dejected F.A.N.G. user I couldn’t be more happier for the guy (seriously, as a character with an interesting concept Capcom keeps giving him the short end).
Uncharted 4 did something similar to this with branching dialogue. For example, if a puzzle requires a box to reach a ledge and you get to the ledge first, Drake will mention that there must be something that he can use. If you find the box before you reach the ledge, Drake will say something along the lines of “I…
I liked the final act. Even though it was on the nose in terms of using a figurative term so literally. The special effects were really unsettling...I couldn’t tell if it was all CGI, puppetry or some combination. Also, did that hallway remind anyone of the basement in Get Out?
Calling it now, there will be a Challenge called “Snake Eater” in this level.
I love this style, it reminds me of Katsuya Terada
I can’t forget Forest Speyer from the RE1 remake. He wanders the mansion as “One Dangerous Zombie” like Nemesis and you have to go around him because if you shoot him you trigger the grenades he’s strapped on.
I really liked the ending in Dear Esther. Journey also had a special ending because it really was its namesake, a journey.
It would be super cool if they included a “Classic” mode with static backgrounds and tank controls. Or even RE 1.5 skins!
I actually liked the episodic format too and even paid for the entire game even though they had only announced the Paris level, but I understand why they reverted back to this. If anything, I think the best compromise would be to release the “themed” versions of levels (e.g. Christmas, Hollywood movie set) in an…
Now that’s a V-Reversal. Also, Alex Valle in the back looked so ready to anoint them!
Saitama on jersey. Makes sense.
I know that feel. I got Horizon the day it came out, opened it but haven’t once put the disc in the PS4. Too many games! Or at least, too many high quality and long games.