missingthepoint123123
missingthepoint123123
missingthepoint123123

“some of the one-star designs look (IMO) better on my character than some of the two or three star designs”

“less than two hours playing”

Everyone did. It was a perfectly natural thought. The problem is that the game never answered basic questions which the audience simply ignored/overlooked.

“Why have not worked (on your portfolio) for several months?”

Thats the art industry for you.

The other team wasn’t awarded 300 points for a victory. Unless the game lies about the scores displayed, they lost.

True, but thats what people always forget. We don’t have to take everything so seriously.

I watched a livestream on Gamespot and my thoughts there are the same here: What a shallow looking game.

Then I’m sorry to say that you probably didn’t pay attention to the first game.

Because in Japan Square Enix hedged their bets and released the game on the PS4 AND the PS3. Guess which version sold more copies.

Humanity lost.

FINALLY! Realistic AI!

Indeed, and that leads us to another problem. The manga isn’t very far along at all.

And thats (part of) the problem. Sure, in theory each chapter could be an episode but imagine how much extra stuff they would have to put in there to make it 25 minutes. Do you REALLY want to see them stretch a single chapter into an entire episode? <.<

Vita games do it all the time. No reason why Nintendo can’t be allowed to cash in on it.

Sales wise or writing wise?

Its funny how so many people are trying to call you out for that response.

“That’s what Gradius for the NES was for me,”

Except its not. You’re breaking one lore to fit another lore which is idiotic.

Oh, you mean Life Force.