min6char
min6char
min6char

Also yes

To clarify to fellow Americans who are confused by the “Europeans (and Asians) put mayo on fries” thing:

American mayo is a little different from everybody else’s. We tend to keep ours pretty creamy and eggy, so it’s good for turkey sandwiches and chicken salads but not much else. That’s also why mayo is overall more

I sort of think this card is doomed for competitive play even if this is only used as an anti control tech card. Fatigue matchups basically don’t exist anymore, because since MSG and Un’Goro we have so many control archetypes that have gigantic value spikes shortly before fatigue (Jade Druid, Quest Warrior, Quests in

I kind of do blame them though. This is a big flagship console exclusive. I don’t know the nature of the experience you refer to, but if it’s not a giant game and/or you don’t have the kind of budget a 1st-party console exclusive has, then it’s totally legit to skimp out on a common-but-not-strictly-necessary feature

I’m generally of the opinion that if someone did the time, they should get their second chance. If they don’t, what’s the point of them doing the time? That said, it doesn’t sound like he actually did the time...

I’m confused. I said “match them only vs other pre-mades OR against better-than-normal solo queuers”. Your critique applies to the first one, but the second one is almost always possible to do quickly. You essentially just add some virtual points to pre-made’s rank to compensate, and then matchmake as normal from

That excuse makes no sense to me. That problem is trivial to fix in matchmaking. You match grouped players either against other grouped players, or with slightly stronger-than-normal solo players to compensate for the team advantage. You know, same way every other shooter handles this problem. Overwatch does this and

I’m split on this. Western IP laws, and the even more insane and restrictive Japanese IP laws, inspired by the West’s, actually do overreach a lot. That is, Mickey Mouse should be public domain by now, you should be allowed to copy games from 20 years ago that nobody’s selling anymore, it’s insane that Japanese

Three opinions, all of them conflicting:

1. The overall default for how female characters are dressed in videogames has been screaming insanity for decades, but within the gaming community, calling that out makes people cry for your blood on the grounds that you must be a radical feminist, so I find it awesome, now

Three words dude. Split. The. Save.

I have a strong suspicion that the MvC community is going to reject Infinite same way the Smash community rejected Brawl.

This distinction seems really weird to me from a software developer’s point of view. Both of those two things are things that the developers would have patched out if they’d known about them, so they’re both equally bugs (we don’t usually say ‘glitch’), that is, states that are not intended to be reachable through

I love Hearthstone but community toxicity is a giant problem. It amazes me that Blizzard constantly makes (or refuses to make) various quality-of-life experiences in the name of making it easier for new or casual players, but has done nothing about the community toxicity. How can they claim to have a

I sort of think they should have the spinouts and NOT the hitstun deterioration. Hitstun deterioration just makes it harder for non-experts to develop combos. Spinouts are nice and transparent, and you can use the reliability of their existence to design your combos. A spinout system also leads to three very

It’s so childish and shortsighted that they’re doing this. Chances are pretty high that Fox is going to give up on the Fantastic Four before too long and either give back the rights or entered a shared custody agreement with Marvel. But if Marvel keeps behaving this way, nobody will care who the FF are anymore by the

I agree with the general sentiment I’m hearing, which is that this E3 was pretty chill. I don’t really mind that though. I think there are a few things though that developers and publishers have finally learned and which I want to appreciate:

1. Show me games.
2. When showing me games, show me gameplay.
3. Give me dates.

I don’t know, after having played some remasters where the sound mix was surprisingly terrible (Prince of Persia Trilogy HD, I’m looking at you), I actually want to hear about how they’re updating the sound on these things. I would agree with you generally, for a new game, that bragging about the sound, important

Not surprising to me. To some extent, if it were used any more often, you could consider it a bad sign for the system (no new games are coming out, therefore why did you buy the new system at all). It’s still an important feature to add. It’s not there out of the expectation that it will be used just constantly. It’s

Whatever. Letting him crash for a few days is hardly a vow renewal. Seems pretty clear he’s getting the boot, what do I care how she decides to order the logistics of it?

There are two aspects to this trend:

First is that developers want the ability to perfect the game after launch. This is a great thing, especially for the right kind of game.

The other aspect is that _publishers_ want to jump on the extremely lucrative monetization style of Web 2.0 services and somehow staple that into