Well a store clerk were not shouted at and no people destroying stores. So I think it is much better than the Szechuan sauce nonsense.
Well a store clerk were not shouted at and no people destroying stores. So I think it is much better than the Szechuan sauce nonsense.
What a weird way to announce Melee HD.
The voices bit is explained in the article via a tweet, but in case it didn’t show: There was a strip of the manga years back where the characters ask that their VAs for an anime adaptation be two very specific, very famous (with a capital F) male VAs.
Not even Sony though, it’s Sony MUSIC, which is wild.
It took a total of 5 minutes... by women. I think that’s the problem right there, no women on the design team, or at least none in a position to voice concerns.
That awesome moment someone on a video game blog is a better investigative journalist this half the media in the nation. Anyway, I believe he is lying(it’s obvious) but I don’t say that to be mean to him. I wonder what was his reason for doing something like this? It seems very strange. I hope this gets an update.
Haha I was commenting less on the cost and more on the delightful absurdity of the whole thing. A big figurine display to celebrate the expansion? Cool. Making them all player characters from the game? Pretty brilliant. Making them all the characters of the people attending the convention? Absolutely nuts.
Good god Blizzard, you magnificent bastards, only you would do something like this.
That’s a shame. Torchlight and its successor were amazing distillations of everything that made games like Diablo and Dungeon siege fun. I remember thinking that this was a distinct possibility for them when they went down the MOBA path.
Boo :(
As I said in the comments of my Mass Effect Andromeda piece, if you read this article, you are now legally obligated to go buy/read my book: https://www.amazon.com/Blood-Sweat-Pixels-Triumphant-Turbulent/dp/0062651234/
Yes, this was a captivating read! Especially appreciate the fact that a complex situation was not reduced to some sensationalist soundbite. There were no corporate villains here, merely the Sisyphean challenges of developing an ambitious tentpole game in today’s market.
Another great story, Jason. A couple things really stand out to me here. First, The statement you got from Patrick Söderlund is pretty remarkable. I know there’s still corporate speak, but that was still pretty detailed and lined up with all of the rest of your reporting.
Crisis Core, also known as the greatest Final Fantasy game Square Enix has ever made.
I still don’t know how to feel about this game.
Yeah, um, that’s pretty much the opposite of what Trigger is all about. Their stuff is proudly cartoony, earnest, and over-the-top. Basically a rejection of the symbolism-based cynicism of Evangelion (in fact, part of what drove them to leave Gainax in the first place was that the studio was pouring resources into the…
I was never a huge Fable fan (Enjoyed the second and played through a bit of the first and the third), but it still bums me out that they didn’t release Fable Legends. I played it at GDC a few years back and thought it was a pretty fun multiplayer game. It (weirdly enough) gave me a bit of a PSO vibe.