Oh yeah, definitely. I was just listing games where violence isn't much of a mechanic in the game.
Oh yeah, definitely. I was just listing games where violence isn't much of a mechanic in the game.
Well I was comparing it to the "Michael Bays" of AAA games. Look at a game like Bioshock Infinite. Criticize the plot if you will but has really great voice acting and characters have depth to them. A story with as many plot holes as Heavy Rain can't be taken seriously. The characters are also fairly stereotypical.…
I just think his games fail at so many things. Sure you can call it a game and his goals are nice, but he fails at making engaging characters, interesting plots or enjoyable mechanics. The things he sets out to do to help transform games haven't worked. I really, really wanted to like Heavy Rain. The voice acting was…
Well maybe if they started making some new IP instead of sequels that keep getting pushed back. But in the meantime what's wrong with releasing some of the older games? It's not like they have to put all this extra manpower into it. It's just emulation.
It's a theft of service. It's the same way if someone gets into your wifi and uses all your bandwidth or if someone utilizes your backyard as storage. Also it's a bit more serious than what you said. Bitcoin mining costs a lot of money as far as electricity is concerned as it tends to drive your computer much harder…
My recommendation is just check out Earthbound first. It won't blow your mind with the gameplay but the story is top notch and really unique (especially for the time) and it's all the detail in the game that has me picking the game up every few years and playing again. From all the unique comically ironic names of…
Agreed. I read over the years how he's much more well known in Japan for so much other stuff and given I enjoyed the Mother series I would love to see his other stuff but very little of it has been localized and the stuff that has been localized seems to be all fan translations (at least in my experience)
It's a combination of things. On the one hand when it first hit US shores it threw people for a loop. It was a game similar to the Dragon Quests/Final Fantasies and yet it takes place in a world that feels like "home," to kids who lived in suburbia. The humor, setting and story were a breath of fresh air when so many…
Well I think the two are falsely equivalent. Sure they can silence their harassers but when it can be endemic to the online gaming landscape or professional gaming landscape I feel it still is a huge issue, but a different issue than lets say being harassed by someone you don't know on the street. That is a more…
Perhaps just because to you or I we know how cruel people can be on the Internet others might not be? And there was a line in the trailer where one of the women talked about how maybe if we keep pushing the issue and keep increasing the amount of dialog it will be a good thing. I might not watch this particular…
You're still presenting an irrelevant argument here. You're trying to claim that women being harassed online is a less valid statement than women being harassed on the street or that because a woman being harassed on the street is worse it completely makes women being harassed online irrelevant. It isn't. It's like me…
What I'm saying is your argument is unsound and irrelevant to the article at hand. This is a documentary about women being harassed while playing video games for being women. You posted a bit of a non sequitur and tried to say it's a similar argument which it isn't. This isn't a documentary about women being hit on,…
False dichotomy. 10 yards, 2nd down.
Straw man argument, 5 yards repeat 1st down. Did you watch the trailer? Did you read the article or are you content with just misrepresenting what this documentary is about?
You sum it up really well. This guy is allowed to make whatever he wants and anyone who he shows the image to (in this case the world) is allowed to criticize it. I mean I've loved a lot of Vanillaware's previous games and most of the females (other than a few exceptions) weren't overly sexualized and that isn't…
They make browser games first and then release more polished enhanced versions on the phone. Also they put real time and effort into the development into the game as opposed to a lot of the devs who just clone their ideas. So the clones can release something that has a facade of being a well polished interesting game…
It's long and it drags on. The whole series could have been a quarter of the length and been tight instead of this haphazard mess that felt like it was long for the sake of selling more issues.
He said that because it's a false equivalence. What if it was the opposite? How many guys wish they were more like Edward from Twilight or someone else svelte. Not saying all women want that, but studies have shown that women don't want the big musclebound guy. Whereas men do want to be that big musclebound guy and…
Exactly! Those sorts of images tend to cater more to women than they do men. So to claim the dwarf is somehow all for the women is ridiculous.
Vanillaware in the past has made beat em ups that girls have liked. Look at Grim Grimoire or Odin Sphere. Sure there was the occasional character design that made you shake your head in those games, but those games had actual powerful female characters that didn't seem like caricatures meant purely for men to ogle.