I've read his Imago Sequence and the Croning; both are pretty good updates of the Lovecraft approach to horror, though it's hard to get through a whole short story collection (Imago Sequence) of such stories without it feeling a little repetitive.
I've read his Imago Sequence and the Croning; both are pretty good updates of the Lovecraft approach to horror, though it's hard to get through a whole short story collection (Imago Sequence) of such stories without it feeling a little repetitive.
Lloyd Alexander was probably the most read author of my youth (although maybe Bruce Coville edges him out). I wish he was a little better known now.
I really like Twain's darker stuff; if it turns out you like Connecticut Yankee, you should try his last, posthumous book, the Mysterious Stranger.
And in looking up the title of Mysterious Stranger, I learned Twain had two Tom Sawyer sequels. My mind is blown.
I read the Shepherd's Crown's first few chapters in an airport, and definitely started tearing up in a public place. The rest of the book doesn't reach that height, for me, but those chapters make it worth it.
I liked Red Rose Chain (which I actually read on the same flight, after it became clear I wasn't keeping it…
I started McKinley's The Hero and the Crown recently, and while I haven't gotten very far, I've really appreciated the deep dive into character that's starting the book. It's a little cliche—sometimes it seems like every fantasy novel with a female protagonist in the 80s was firmly in the tomboy mode—but I'm really…
That's a pretty accurate description of Telltale. But I haven't played the BTTF games, and I understand that it's one of their earlier efforts; comparatively, I think, the later ones are less puzzles and more making choices via dialog.
I had some unfortunate bugs, like the window to push the cart in a pivotal scene being reduced to something that's very hard to manage with mouse dragging, and the game continually freezing on the end of the diner scene. But even with that, the whole series has probably been my favorite gaming experience of the year.
Yesterday, I meant to go to the library to get a book for a report, got distracted, and read all of Al Ewing's The Fictional Man in one sitting. And then proceeded to forget the book I actually came for. The premise is that, through computer simulations of the mind and cloning, we can now clone fictional people. The…
My first thought was "I'm So Good at Yoga" was tone deaf cultural appropriation—but isn't Western yoga itself kind of an appropriation, if we're casting stones in that direction? You could interpret the song as playing off of that, though if that's what it's trying to do, it doesn't go far enough to really get the…
Yeah, my favorite part is when Rachel just stops moving and stares at her, with the lyrics as a monologue in her head. It really sells the song.
Man, when was the last time there was a Bart and Marge subplot?
Thanks. I'll have to check it out next week.
Has Age of Decadence been fully released? I bought it a while ago, but I wanted to hold off until the full content was released. I'll have to give it a try if it's ready—although probably after the last episode of Life is Strange drops this Wednesday.
I love how the Drew Carey Show managed to have its cake and eat it, with its lead being a character who was a typical, average guy and yet also a man who committed bigamy after a stay in a mental institution when he was driven insane by an elaborate plan by a coworker involving mannequins during a massive thunderstorm.
I have read the original Locke & Key, and it's good stuff (and the first time I was exposed to work by Joe Hill, Stephen King's son). This sounds interesting, so thanks for the head's up.
Aw, that sucks. I got dumped on the ride home from seeing Sweeney Todd in theatres, and I don't know if a jump down in film quality makes it better or worse.
My personal cheer-up film is My Best Friend's Wedding, but I have it on authority that that is Too Girly a choice. So something that put a smile on my face more…
I *really* liked the idea behind her character. Less the "no one else can see her/ remember her" bit (which you'd think would have some sort of effect on combat situations) but just as a representation of midwifery, a profession and side of life that's very rarely seen in actiony videogames. She anchored the story…
I loved the game's humor. Bowser's outrage (and his overall performance in the game) at someone *else* kidnapping the princess is priceless. What I remember most though are the parts that haunt me: the mushroom forest music and that damned Culex.
"But that final DEVELOPment." Because photography.
….I'll let myself out.
For what it's worth, the sanitarium is near the point PoE started really coming together for me. I found the end to that act and the quest lines of Act III to be a much better representation of what the game was trying to explore, thematically, than Act I.