mercatfat
mercatfat
mercatfat

@Y-bot: there are guides to this but the concept is silly. and i say this as someone who's done it.

@Wizard: Correct, one bad apple in this case doesn't spoil the bunch. It's like ice skating- you rim off the highest and lowest.

ANOTHER LIST WITH FREAKING CONTRA ON IT.

@juc: wait, you're telling me that games don't mysteriously vaporize into stores when the code is complete?

@ryoshi: i can't speak to the original sourcing, but this is a pretty spot-on analysis:

meanwhile, there are millions of unwanted or abandoned children that would live better lives by being adopted.

@Areinu: SF2's version differences weren't at all small. I really wish this perception would end.

@Nick Hagman: To all those who don't know, this is my boy DJ17Nario.

@gordeaux789: as much as I'm tempted to agree, i'd honestly say that game addiction probably did more damage to my academic and social life than any drug or otherwise. and i wasn't exactly one of the uncool kids.

@Witzbold: all i can think of, is like, WHAT IF THIS SONG HAD LYRICS?

@eclipsegryph: on top of that, there's a lot of new touches and content added to the game itself. it's not just a $12 release of a free game.

@Kradziej: i just started playing it on PSP; and although i hate to say it, it absolutely defies description that can do it justice.

@Nightshift Nurse: ...and that's 10 hours that 1-2% of the people who care about the 1-2% of the game will actually play to completion.

Kick ass! I can't wait to have a two-character fighter on my Playstation Portable Entertainment Console!

@1Mystic-G: remember how everyone you knew and their creepy uncle had a ps2?