@TheWon:
@TheWon:
I'd buy a €15 expansion to SFIV. Not this :(
"From my perspective anything that drives connectivity is good for our business,"
I'm not sure where Hans is from, but judging by his last name he has some kind of Dutch (or Belgian) ancestors who would really want you to include "ten" when leaving out his first name! :P
Mythbusters would say it's plausible.
@8thR: just a bit.
@Asterra: I think Bob did a good job, then. :P
@hanfgnu2k: Good good, I'm hoping it will be on my doormat when I get home tonight, then ;)
Is this for EU as well?
He reminds me of me! Rrrrrr!
I can't make any pun as good as yours, Brian. " Asmussen decided they would add the scenes, but give them thrust.".
It's friday afternoon here... Heavy Rain, soon!
@EolirinX: I suppose you do have a point on that part, the article doesn't mention the production becoming profitable from those 1 mil, but it's just a path set out to becoming profitable. I shoulda kept that in mind :)
@Narishma: about three words later it's also stated that it wasn't as expensive as mentioned in the misquoted comment, so if anything it has to be less than the calculation that won't reach the estimated 50 mil.
"Producer Ryan Payton as saying that the game was so expensive to develop, that it needed to sell a million copies on launch day to turn a profit."
It's unacceptable indeed. I know I woodn't have done that.
"so even if you're on dial-up, you should be OK."
Just when you think ND can't go up in my scale'o'respects, something like this happens.
I'd buy it. Day one.